Ejemplo n.º 1
0
        public iSoundSourceObject LoadSound(byte[] data, string sName, string fileextension)
        {
            String extension = fileextension;

            if (extension.Equals(".xm", StringComparison.OrdinalIgnoreCase))
            {
                Debug.Print("xm file...");
            }

            int stmake = 0;

            //we need to allocate some unmanaged memory.



            if (new[] { ".xm", ".it" }.Contains(extension.ToLower()))
            {
                stmake = ManagedBass.Bass.MusicLoad(data, 0, 0);
            }
            else
            {
                stmake = ManagedBass.Bass.CreateStream(data, 0, 0, ManagedBass.BassFlags.Decode);
            }

            if (stmake != 0)
            {
                //create the BASSSound object; we need to give it the unManagedPointer, so that it will be able to properly free that resource when it is destructed.
                BASSSound returnsound = new BASSSound(stmake);
                returnsound.BASS_SoundStopped += BasssoundStop;
                return(returnsound);
            }

            return(null);
        }
Ejemplo n.º 2
0
        public iSoundSourceObject LoadSound(string filename)
        {
            String extension = Path.GetExtension(filename);

            if (extension.Equals(".xm", StringComparison.OrdinalIgnoreCase))
            {
                Debug.Print("xm file...");
            }

            int stmake = 0;

            if (new[] { ".xm", ".it", ".mod" }.Contains(extension.ToLower()))
            {
                stmake = ManagedBass.Bass.MusicLoad(filename, 0, 0);
            }
            else
            {
                stmake = ManagedBass.Bass.CreateStream(filename, 0, 0, ManagedBass.BassFlags.Decode);
            }

            if (stmake != 0)
            {
                BASSSound returnsound = new BASSSound(stmake);
                returnsound.BASS_SoundStopped += BasssoundStop;
                return(returnsound);
            }

            return(null);
        }
Ejemplo n.º 3
0
 private void BasssoundStop(BASSSound soundstopped)
 {
     FireSoundStop(soundstopped);
 }