Ejemplo n.º 1
0
 public Game(Board <T> i_Board, ref Player io_FirstPlayer, ref Player io_SecondPlayer)
 {
     m_Board        = i_Board;
     m_FirstPlayer  = io_FirstPlayer;
     m_SecondPlayer = io_SecondPlayer;
     m_UserActivety = new UserActivety <T>();
     m_Random       = new Random();
 }
Ejemplo n.º 2
0
 public Board(int i_Length, int i_Hight, List <T> i_ValueList)
 {
     Hight             = i_Hight;
     Length            = i_Length;
     NumOfExposedCards = 0;
     m_Random          = new Random();
     m_UserActivity    = new UserActivety <T>();
     m_MatrixToShow    = new T[Hight, Length];
     m_Matrix          = new T[Hight, Length];
     setMatrixValues(i_ValueList);
 }
Ejemplo n.º 3
0
        private static void runApp()
        {
            CharValues           values       = new CharValues();
            UserActivety <char?> userActivity = new UserActivety <char?>();
            Player firstPlayer = new Player();
            Player secondPlayer = new Player();
            int    length = 0, hight = 0;
            bool   newGame = true;

            userActivity.GetMainPlayerInput(ref firstPlayer, ref secondPlayer);
            while (newGame)
            {
                userActivity.GetBoardSize(ref length, ref hight);
                Board <char?> board = new Board <char?>(length, hight, values.CharList);
                Game <char?>  game  = new Game <char?>(board, ref firstPlayer, ref secondPlayer);
                userActivity.PrintBoard(board);
                game.PlayGame();
                newGame = userActivity.StartNewGame();
            }

            userActivity.Print("****** Game Over! Bye Bye ******");
        }