Ejemplo n.º 1
0
        /// <summary>
        ///     Serializes the search result list flatcats.
        /// </summary>
        /// <param name="flatCatId">The flat cat identifier.</param>
        /// <param name="direct">if set to <c>true</c> [direct].</param>
        /// <param name="message">The message.</param>
        internal static void SerializeSearchResultListFlatcats(int flatCatId, bool direct, ServerMessage message)
        {
            var flatCat = Azure.GetGame().GetNavigator().GetFlatCat(flatCatId);

            if (flatCat == null)
                return;

            message.AppendString($"category__{flatCat.Caption}");
            message.AppendString(flatCat.Caption);
            message.AppendInteger(0);
            message.AppendBool(true);
            message.AppendInteger(-1);

            try
            {
                var rooms = Azure.GetGame().GetRoomManager().GetActiveRooms();
                Azure.GetGame()
                    .GetNavigator()
                    .SerializeNavigatorPopularRoomsNews(ref message, rooms, flatCatId, direct);
            }
            catch
            {
                message.AppendInteger(0);
            }
        }
Ejemplo n.º 2
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        internal static void MatchingPollResults(GameClient client, Poll poll)
        {
            var room = client.GetHabbo().CurrentRoom;
            if (poll == null || poll.Type != PollType.Matching || room == null)
                return;

            var users = room.GetRoomUserManager().GetRoomUsers();

            for (var i = 0; i < 10; i++)
            {
                Thread.Sleep(1000);
                foreach (var roomUser in users)
                {
                    var user = Azure.GetHabboById(roomUser.UserId);
                    if (user.AnsweredPool)
                    {
                        var result =
                            new ServerMessage(LibraryParser.OutgoingRequest("MatchingPollResultMessageComposer"));
                        result.AppendInteger(poll.Id);
                        result.AppendInteger(2);
                        result.AppendString("0");
                        result.AppendInteger(poll.AnswersNegative);
                        result.AppendString("1");
                        result.AppendInteger(poll.AnswersPositive);
                        client.SendMessage(result);
                    }
                }
            }

            foreach (var roomUser in users)
                Azure.GetHabboById(roomUser.UserId).AnsweredPool = false;
        }
Ejemplo n.º 3
0
        public override void Execute(GameClient session, string[] pms)
        {
            var room = session.GetHabbo().CurrentRoom;

            var user = room.GetRoomUserManager().GetRoomUserByHabbo(pms[0]);
            if (user == null)
            {
                session.SendWhisper(TextManager.GetText("user_not_found"));
            }

            var gender = user.GetClient().GetHabbo().Gender;
            var look = user.GetClient().GetHabbo().Look;
            session.GetHabbo().Gender = gender;
            session.GetHabbo().Look = look;
            using (var adapter = AzureEmulator.GetDatabaseManager().GetQueryReactor())
            {
                adapter.SetQuery(
                    "UPDATE users SET gender = @gender, look = @look WHERE id = " + session.GetHabbo().Id);
                adapter.AddParameter("gender", gender);
                adapter.AddParameter("look", look);
                adapter.RunQuery();
            }

            var myUser = room.GetRoomUserManager().GetRoomUserByHabbo(session.GetHabbo().UserName);
            if (myUser == null)
                return;

            var message = new ServerMessage(LibraryParser.OutgoingRequest("UpdateUserDataMessageComposer"));
            message.AppendInteger(myUser.VirtualId);
            message.AppendString(session.GetHabbo().Look);
            message.AppendString(session.GetHabbo().Gender.ToLower());
            message.AppendString(session.GetHabbo().Motto);
            message.AppendInteger(session.GetHabbo().AchievementPoints);
            room.SendMessage(message.GetReversedBytes());
        }
Ejemplo n.º 4
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        public override void Execute(GameClient session, string[] pms)
        {
            var head = session.GetHabbo().Look.Split('.').FirstOrDefault(element => element.StartsWith("hd-"));
            var color = "1";
            if (!string.IsNullOrEmpty(head))
            {
                color = head.Split('-')[2];
                session.GetHabbo().Look = session.GetHabbo().Look.Replace('.' + head, string.Empty);
            }
            session.GetHabbo().Look += ".hd-99999-" + color;

            using (var dbClient = AzureEmulator.GetDatabaseManager().GetQueryReactor())
            {
                dbClient.SetQuery(
                    "UPDATE users SET look = @look WHERE id = " + session.GetHabbo().Id);
                dbClient.AddParameter("look", session.GetHabbo().Look);
                dbClient.RunQuery();
            }
            var room = session.GetHabbo().CurrentRoom;
            var user = room.GetRoomUserManager().GetRoomUserByHabbo(session.GetHabbo().Id);
            if (user == null) return;

            var roomUpdate = new ServerMessage(LibraryParser.OutgoingRequest("UpdateUserDataMessageComposer"));
            roomUpdate.AppendInteger(user.VirtualId);
            roomUpdate.AppendString(session.GetHabbo().Look);
            roomUpdate.AppendString(session.GetHabbo().Gender.ToLower());
            roomUpdate.AppendString(session.GetHabbo().Motto);
            roomUpdate.AppendInteger(session.GetHabbo().AchievementPoints);
            room.SendMessage(roomUpdate);
        }
Ejemplo n.º 5
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 internal void Serialize(ref ServerMessage message)
 {
     var habbo = Azure.GetHabboById(UserId);
     message.AppendInteger(Azure.DifferenceInMilliSeconds(TimeStamp, DateTime.Now));
     message.AppendInteger(UserId);
     message.AppendString(habbo == null ? "*User not found*" : habbo.UserName);
     message.AppendString(Message);
     message.AppendBool(GlobalMessage);
 }
Ejemplo n.º 6
0
        /// <summary>
        /// Completes the user talent.
        /// </summary>
        /// <param name="Session">The session.</param>
        /// <param name="Talent">The talent.</param>
        internal void CompleteUserTalent(GameClient Session, Talent Talent)
        {
            if (Session == null || Session.GetHabbo() == null || Session.GetHabbo().CurrentTalentLevel < Talent.Level || Session.GetHabbo().Talents.ContainsKey(Talent.Id))
                return;
            if (!LevelIsCompleted(Session, Talent.Type, Talent.Level))
                return;
            if (!string.IsNullOrEmpty(Talent.Prize) && Talent.PrizeBaseItem > 0u)
            {
                Item item = AzureEmulator.GetGame().GetItemManager().GetItem(Talent.PrizeBaseItem);
                AzureEmulator.GetGame().GetCatalog().DeliverItems(Session, item, 1, "", 0, 0, "");
            }
            var value = new UserTalent(Talent.Id, 1);
            Session.GetHabbo().Talents.Add(Talent.Id, value);
            using (IQueryAdapter queryReactor = AzureEmulator.GetDatabaseManager().GetQueryReactor())
            {
                queryReactor.RunFastQuery(string.Concat("REPLACE INTO users_talents VALUES (", Session.GetHabbo().Id, ", ", Talent.Id, ", ", 1, ");"));
            }
            var serverMessage = new ServerMessage(LibraryParser.OutgoingRequest("TalentLevelUpMessageComposer"));
            serverMessage.AppendString(Talent.Type);
            serverMessage.AppendInteger(Talent.Level);
            serverMessage.AppendInteger(0);
            if (Talent.Type == "citizenship" && Talent.Level == 4)
            {
                serverMessage.AppendInteger(2);
                serverMessage.AppendString("HABBO_CLUB_VIP_7_DAYS");
                serverMessage.AppendInteger(7);
                serverMessage.AppendString(Talent.Prize);
                serverMessage.AppendInteger(0);
            }
            else
            {
                serverMessage.AppendInteger(1);
                serverMessage.AppendString(Talent.Prize);
                serverMessage.AppendInteger(0);
            }

            Session.SendMessage(serverMessage);

            if (Talent.Type == "citizenship")
            {
                if (Talent.Level == 3)
                    AzureEmulator.GetGame().GetAchievementManager().ProgressUserAchievement(Session, "ACH_Citizenship", 1);
                else if (Talent.Level == 4)
                {
                    Session.GetHabbo().GetSubscriptionManager().AddSubscription(7);
                    using (IQueryAdapter queryReactor = AzureEmulator.GetDatabaseManager().GetQueryReactor())
                    {
                        queryReactor.RunFastQuery(string.Concat(new object[]
                        {
                            "UPDATE users SET talent_status = 'helper' WHERE id = ",
                            Session.GetHabbo().Id,
                            ";"
                        }));
                    }
                }
            }
        }
Ejemplo n.º 7
0
        public override bool Execute(GameClient session, string[] pms)
        {
            using (var adapter = Azure.GetDatabaseManager().GetQueryReactor())
            {
                FurniDataParser.SetCache();
                Azure.GetGame().GetItemManager().LoadItems(adapter);
                Azure.GetGame().GetCatalog().Initialize(adapter);
                Azure.GetGame().ReloadItems();
                FurniDataParser.Clear();
            }
            Azure.GetGame()
                .GetClientManager()
                .QueueBroadcaseMessage(
                    new ServerMessage(LibraryParser.OutgoingRequest("PublishShopMessageComposer")));
            var message = new ServerMessage(LibraryParser.OutgoingRequest("SuperNotificationMessageComposer"));
            message.AppendString("ninja_promo_LTD");
            message.AppendInteger(4);
            message.AppendString("title");
            message.AppendString("Novo Raro Limitado!");
            message.AppendString("message");
            message.AppendString(
                "<i><h1>Como Assim?</h1>, Um Novo Raro Limitado foi Adicionado na Loja!<br> Descubra como ele é Abrindo a Loja!</br>");
            message.AppendString("linkUrl");
            message.AppendString("event:catalog/open/ultd_furni");
            message.AppendString("linkTitle");
            message.AppendString("Ver o Raro");

            Azure.GetGame().GetClientManager().QueueBroadcaseMessage(message);
            return true;
        }
Ejemplo n.º 8
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        public override bool Execute(GameClient client, string[] pms)
        {
            var message =
                new ServerMessage(LibraryParser.OutgoingRequest("SuperNotificationMessageComposer"));

            message.AppendString("Azure");
            message.AppendInteger(4);
            message.AppendString("title");
            message.AppendString("ManiaEVO 1.2");
            message.AppendString("message");
            var info = new StringBuilder();
            info.Append("<h5><b>ManiaEVO 1.2 - Base: Azure</b><h5></br></br>");
            info.Append("<br />");
            info.AppendFormat(
                "<b><br />Desenvolvedores:</b> <br />iPlezier <br />Claudi0<br />Kessiler <br /><br /> ");
            info.AppendFormat(
                "<b>Créditos:</b> <br />Jamal, Claudio, Boris, Lucca, Antoine, IhToN<br /> <br /> ");
            info.AppendFormat("<b>Estatisticas:</b> <br />");
            var userCount = Azure.GetGame().GetClientManager().Clients.Count;
            var roomsCount = Azure.GetGame().GetRoomManager().LoadedRooms.Count;
            info.AppendFormat("<b>Usuários:</b> {0} em {1}{2}.<br /><br /><br />", userCount, roomsCount,
                (roomsCount == 1) ? " Quarto" : " Quartos");
            message.AppendString(info.ToString());
            message.AppendString("linkUrl");
            message.AppendString("event:");
            message.AppendString("linkTitle");
            message.AppendString("ok");
            client.SendMessage(message);

            return true;
        }
Ejemplo n.º 9
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 /// <summary>
 /// Serializes the specified composer.
 /// </summary>
 /// <param name="Composer">The composer.</param>
 /// <returns>ServerMessage.</returns>
 internal ServerMessage Serialize(ServerMessage Composer)
 {
     Composer.AppendInteger(Index);
     Composer.AppendString(Header);
     Composer.AppendString(Body);
     Composer.AppendString(Button);
     Composer.AppendInteger(inGamePromo);
     Composer.AppendString(SpecialAction);
     Composer.AppendString(Image);
     return Composer;
 }
Ejemplo n.º 10
0
 /// <summary>
 ///     Serializes the specified composer.
 /// </summary>
 /// <param name="composer">The composer.</param>
 /// <returns>ServerMessage.</returns>
 internal ServerMessage Serialize(ServerMessage composer)
 {
     composer.AppendInteger(_index);
     composer.AppendString(_header);
     composer.AppendString(_body);
     composer.AppendString(_button);
     composer.AppendInteger(_inGamePromo);
     composer.AppendString(_specialAction);
     composer.AppendString(_image);
     return composer;
 }
Ejemplo n.º 11
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 /// <summary>
 /// Searializes the specified reply.
 /// </summary>
 /// <param name="reply">The reply.</param>
 internal void Searialize(ServerMessage reply)
 {
     reply.AppendInteger(UserId);
     reply.AppendString(UserName);
     reply.AppendString(Motto);
     reply.AppendBool(AzureEmulator.GetGame().GetClientManager().GetClient(UserId) != null);
     reply.AppendBool(false);
     reply.AppendString(string.Empty);
     reply.AppendInteger(0);
     reply.AppendString(Look);
     reply.AppendString(LastOnline);
 }
Ejemplo n.º 12
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        public override bool Execute(GameClient session, string[] pms)
        {
            session.GetHabbo().NewNavigator = !session.GetHabbo().NewNavigator;

            var msg = new ServerMessage(LibraryParser.OutgoingRequest("SendPerkAllowancesMessageComposer"));
            msg.AppendInteger(1);
            msg.AppendString("NAVIGATOR_PHASE_TWO_2014");
            msg.AppendString("");
            msg.AppendBool(session.GetHabbo().NewNavigator);

            session.SendMessage(msg);
            return true;
        }
Ejemplo n.º 13
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 internal static void MatchingPollAnswer(GameClient client, Poll poll)
 {
     if (poll == null || poll.Type != Poll.PollType.Matching)
         return;
     var message = new ServerMessage(LibraryParser.OutgoingRequest("MatchingPollMessageComposer"));
     message.AppendString("MATCHING_POLL");
     message.AppendInteger(poll.Id);
     message.AppendInteger(poll.Id);
     message.AppendInteger(15580);
     message.AppendInteger(poll.Id);
     message.AppendInteger(29);
     message.AppendInteger(5);
     message.AppendString(poll.PollName);
     client.GetHabbo().CurrentRoom.SendMessage(message);
 }
Ejemplo n.º 14
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 /// <summary>
 /// Composes the specified songs.
 /// </summary>
 /// <param name="songs">The songs.</param>
 /// <returns>ServerMessage.</returns>
 public static ServerMessage Compose(List<SongData> songs)
 {
     var serverMessage = new ServerMessage(LibraryParser.OutgoingRequest("SongsMessageComposer"));
     serverMessage.AppendInteger(songs.Count);
     foreach (SongData current in songs)
     {
         serverMessage.AppendInteger(current.Id);
         serverMessage.AppendString(current.CodeName);
         serverMessage.AppendString(current.Name.Replace("_", " "));
         serverMessage.AppendString(current.Data);
         serverMessage.AppendInteger(current.LengthMiliseconds);
         serverMessage.AppendString(current.Artist);
     }
     return serverMessage;
 }
Ejemplo n.º 15
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 public override void Execute(GameClient session, string[] pms)
 {
     var str = string.Join(" ", pms);
     var message = new ServerMessage(LibraryParser.OutgoingRequest("BroadcastNotifMessageComposer"));
     message.AppendString(string.Format("{0}\r\n- {1}", str, session.GetHabbo().UserName));
     AzureEmulator.GetGame().GetClientManager().QueueBroadcaseMessage(message);
 }
Ejemplo n.º 16
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        /// <summary>
        ///     Serializes the specified message.
        /// </summary>
        /// <param name="message">The message.</param>
        internal void Serialize(ServerMessage message)
        {
            message.StartArray();
            foreach (
                var item1 in
                    Clothing.Select(clothing1 => Azure.GetGame().GetClothingManager().GetClothesInFurni(clothing1)))
            {
                foreach (var clothe in item1.Clothes)
                    message.AppendInteger(clothe);

                message.SaveArray();
            }
            message.EndArray();
            message.StartArray();

            foreach (
                var item2 in
                    Clothing.Select(clothing2 => Azure.GetGame().GetClothingManager().GetClothesInFurni(clothing2)))
            {
                foreach (var clothe in item2.Clothes)
                    message.AppendString(item2.ItemName);
                message.SaveArray();
            }

            message.EndArray();
        }
Ejemplo n.º 17
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 internal ServerMessage GetServerMessage(ServerMessage message, RoomItem item)
 {
     var cracks = 0;
     var cracks_max = MaxCracks(item.GetBaseItem().Name);
     if (AzureEmulator.IsNum(item.ExtraData))
         cracks = Convert.ToInt16(item.ExtraData);
     var state = "0";
     if (cracks >= cracks_max)
         state = "14";
     else if (cracks >= cracks_max * 6 / 7)
         state = "12";
     else if (cracks >= cracks_max * 5 / 7)
         state = "10";
     else if (cracks >= cracks_max * 4 / 7)
         state = "8";
     else if (cracks >= cracks_max * 3 / 7)
         state = "6";
     else if (cracks >= cracks_max * 2 / 7)
         state = "4";
     else if (cracks >= cracks_max * 1 / 7)
         state = "2";
     message.AppendInteger(7);
     message.AppendString(state); //state (0-7)
     message.AppendInteger(cracks); //actual
     message.AppendInteger(cracks_max); //max
     return message;
 }
        internal ServerMessage AppendEntrySubmitMessage(ServerMessage message, int status, Room room = null)
        {
            message.Init(LibraryParser.OutgoingRequest("CompetitionEntrySubmitResultMessageComposer"));

            message.AppendInteger(Id);
            message.AppendString(Name);
            message.AppendInteger(status);
            // 0 : roomSent - 1 : send room - 2 : confirm register - 3 : neededFurnis - 4 : doorClosed - 6 : acceptRules

            if (status != 3)
            {
                message.AppendInteger(0);
                message.AppendInteger(0);
            }
            else
            {
                message.StartArray();

                foreach (var furni in RequiredFurnis)
                {
                    message.AppendString(furni);
                    message.SaveArray();
                }

                message.EndArray();

                if (room == null)
                    message.AppendInteger(0);
                else
                {
                    message.StartArray();

                    foreach (var furni in RequiredFurnis)
                    {
                        if (!room.GetRoomItemHandler().HasFurniByItemName(furni))
                        {
                            message.AppendString(furni);
                            message.SaveArray();
                        }
                    }

                    message.EndArray();
                }
            }

            return message;
        }
        /// <summary>
        ///     Composes the specified session.
        /// </summary>
        /// <param name="session">The session.</param>
        /// <param name="achievements">The achievements.</param>
        /// <returns>ServerMessage.</returns>
        internal static ServerMessage Compose(GameClient session, List<Achievement> achievements)
        {
            var serverMessage = new ServerMessage(LibraryParser.OutgoingRequest("AchievementListMessageComposer"));
            serverMessage.AppendInteger(achievements.Count);

            foreach (var achievement in achievements)
            {
                var achievementData = session.GetHabbo().GetAchievementData(achievement.GroupName);

                var i = achievementData?.Level + 1 ?? 1;

                var count = achievement.Levels.Count;

                if (i > count)
                    i = count;

                var achievementLevel = achievement.Levels[i];

                var oldLevel = (achievement.Levels.ContainsKey(i - 1)) ? achievement.Levels[i - 1] : achievementLevel;

                serverMessage.AppendInteger(achievement.Id);
                serverMessage.AppendInteger(i);
                serverMessage.AppendString($"{achievement.GroupName}{i}");
                serverMessage.AppendInteger(oldLevel.Requirement);
                serverMessage.AppendInteger(achievementLevel.Requirement);
                serverMessage.AppendInteger(achievementLevel.RewardPoints);
                serverMessage.AppendInteger(0);
                serverMessage.AppendInteger(achievementData?.Progress ?? 0);

                if (achievementData == null)
                    serverMessage.AppendBool(false);
                else if (achievementData.Value.Level >= count)
                    serverMessage.AppendBool(true);
                else
                    serverMessage.AppendBool(false);

                serverMessage.AppendString(achievement.Category);
                serverMessage.AppendString(string.Empty);
                serverMessage.AppendInteger(count);
                serverMessage.AppendInteger(0);
            }

            serverMessage.AppendString(string.Empty);

            return serverMessage;
        }
Ejemplo n.º 20
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 public void OnTrigger(GameClient session, RoomItem item, int request, bool hasRights)
 {
     var message = new ServerMessage(LibraryParser.OutgoingRequest("CraftableProductsMessageComposer"));
     var crafting = AzureEmulator.GetGame().GetCraftingManager();
     message.AppendInteger(crafting.CraftingRecipes.Count);
     foreach(var recipe in crafting.CraftingRecipes.Values)
     {
         message.AppendString(recipe.Result);
         message.AppendString(recipe.Result);
     }
     message.AppendInteger(crafting.CraftableItems.Count);
     foreach (var itemName in crafting.CraftableItems)
     {
         message.AppendString(itemName);
     }
     session.SendMessage(message);
 }
Ejemplo n.º 21
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 internal void GenerateMessage(ServerMessage message)
 {
     message.Init(LibraryParser.OutgoingRequest("TargetedOfferMessageComposer"));
     message.AppendInteger(1);//show
     message.AppendInteger(Id);
     message.AppendString(Identifier);
     message.AppendString(Identifier);
     message.AppendInteger(CostCredits);
     if (CostDiamonds > 0)
     {
         message.AppendInteger(CostDiamonds);
         message.AppendInteger(105);
     }
     else
     {
         message.AppendInteger(CostDuckets);
         message.AppendInteger(0);
     }
     message.AppendInteger(PurchaseLimit);
     var TimeLeft = ExpirationTime - AzureEmulator.GetUnixTimeStamp();
     message.AppendInteger(TimeLeft);
     message.AppendString(Title);
     message.AppendString(Description);
     message.AppendString(Image);
     message.AppendString("");
     message.StartArray();
     foreach (string Product in Products)
     {
         message.AppendString(Product);
         message.SaveArray();
     }
     message.EndArray();
 }
Ejemplo n.º 22
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 public void OnUserWalk(GameClient session, RoomItem item, RoomUser user)
 {
     if (item == null || user == null) return;
     var data = item.ExtraData.Split(Convert.ToChar(9));
     if (item.ExtraData == "" || data.Length < 4) return;
     var message = new ServerMessage(LibraryParser.OutgoingRequest("InternalLinkMessageComposer"));
     message.AppendString(data[3]);
     session.SendMessage(message);
 }
Ejemplo n.º 23
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 /// <summary>
 /// Composes the specified achievement.
 /// </summary>
 /// <param name="Achievement">The achievement.</param>
 /// <param name="TargetLevel">The target level.</param>
 /// <param name="TargetLevelData">The target level data.</param>
 /// <param name="TotalLevels">The total levels.</param>
 /// <param name="UserData">The user data.</param>
 /// <returns>ServerMessage.</returns>
 internal static ServerMessage Compose(Achievement Achievement, int TargetLevel, AchievementLevel TargetLevelData, int TotalLevels, UserAchievement UserData)
 {
     var serverMessage = new ServerMessage(LibraryParser.OutgoingRequest("AchievementProgressMessageComposer"));
     serverMessage.AppendInteger(Achievement.Id);
     serverMessage.AppendInteger(TargetLevel);
     serverMessage.AppendString(string.Format("{0}{1}", Achievement.GroupName, TargetLevel));
     serverMessage.AppendInteger(TargetLevelData.Requirement);
     serverMessage.AppendInteger(TargetLevelData.Requirement);
     serverMessage.AppendInteger(TargetLevelData.RewardPixels);
     serverMessage.AppendInteger(0);
     serverMessage.AppendInteger(UserData != null ? UserData.Progress : 0);
     serverMessage.AppendBool(UserData != null && UserData.Level >= TotalLevels);
     serverMessage.AppendString(Achievement.Category);
     serverMessage.AppendString(string.Empty);
     serverMessage.AppendInteger(TotalLevels);
     serverMessage.AppendInteger(0);
     return serverMessage;
 }
Ejemplo n.º 24
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        public override bool Execute(GameClient session, string[] pms)
        {
            var str = string.Join(" ", pms);
            var message = new ServerMessage(LibraryParser.OutgoingRequest("BroadcastNotifMessageComposer"));
            message.AppendString($"{str}\r\n- {session.GetHabbo().UserName}");
            Azure.GetGame().GetClientManager().QueueBroadcaseMessage(message);

            return true;
        }
Ejemplo n.º 25
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        public override void Execute(GameClient session, string[] pms)
        {
            var room = session.GetHabbo().CurrentRoom;
            if (room.RoomMuted)
            {
                session.SendWhisper("Room is already muted.");
                return;
            }
            session.GetHabbo().CurrentRoom.RoomMuted = true;
            var message = new ServerMessage(LibraryParser.OutgoingRequest("AlertNotificationMessageComposer"));
            message.AppendString(string.Format("The room was muted due to:\r{0}", string.Join(" ", pms)));
            message.AppendString(string.Empty);
            room.SendMessage(message);

            AzureEmulator.GetGame()
                .GetModerationTool().LogStaffEntry(session.GetHabbo().UserName, string.Empty,
                    "Room Mute", "Room muted");
        }
        /// <summary>
        ///     Composes the specified achievement.
        /// </summary>
        /// <param name="achievement">The achievement.</param>
        /// <param name="level">The level.</param>
        /// <param name="pointReward">The point reward.</param>
        /// <param name="pixelReward">The pixel reward.</param>
        /// <returns>ServerMessage.</returns>
        internal static ServerMessage Compose(Achievement achievement, int level, int pointReward, int pixelReward)
        {
            var serverMessage = new ServerMessage(LibraryParser.OutgoingRequest("UnlockAchievementMessageComposer"));

            serverMessage.AppendInteger(achievement.Id);
            serverMessage.AppendInteger(level);
            serverMessage.AppendInteger(144);
            serverMessage.AppendString($"{achievement.GroupName}{level}");
            serverMessage.AppendInteger(pointReward);
            serverMessage.AppendInteger(pixelReward);
            serverMessage.AppendInteger(0);
            serverMessage.AppendInteger(10);
            serverMessage.AppendInteger(21);
            serverMessage.AppendString(level > 1 ? $"{achievement.GroupName}{(level - 1)}" : string.Empty);
            serverMessage.AppendString(achievement.Category);
            serverMessage.AppendBool(true);

            return serverMessage;
        }
Ejemplo n.º 27
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        public override void Execute(GameClient session, string[] pms)
        {
            var room = session.GetHabbo().CurrentRoom;
            if (!session.GetHabbo().CurrentRoom.RoomMuted)
            {
                session.SendWhisper("Room isn't muted.");
                return;
            }

            session.GetHabbo().CurrentRoom.RoomMuted = false;
            var message = new ServerMessage();
            message.Init(LibraryParser.OutgoingRequest("AlertNotificationMessageComposer"));
            message.AppendString("Room is now UnMuted.");
            message.AppendString("");
            room.SendMessage(message);
            AzureEmulator.GetGame()
                .GetModerationTool().LogStaffEntry(session.GetHabbo().UserName, string.Empty,
                    "Room Unmute", "Room UnMuted");
        }
Ejemplo n.º 28
0
        /// <summary>
        ///     Composes the index.
        /// </summary>
        /// <param name="rank">The rank.</param>
        /// <param name="type">The type.</param>
        /// <returns>ServerMessage.</returns>
        internal static ServerMessage ComposeIndex(uint rank, string type)
        {
            IEnumerable<CatalogPage> pages =
                Azure.GetGame().GetCatalog().Categories.Values.OfType<CatalogPage>().ToList();

            var sortedPages = pages.Where(x => x.ParentId == -2 && x.MinRank <= rank).OrderBy(x => x.OrderNum);

            if (type == "NORMAL")
                sortedPages = pages.Where(x => x.ParentId == -1 && x.MinRank <= rank).OrderBy(x => x.OrderNum);

            var message = new ServerMessage(LibraryParser.OutgoingRequest("CatalogueIndexMessageComposer"));

            message.AppendBool(true);
            message.AppendInteger(0);
            message.AppendInteger(-1);
            message.AppendString("root");
            message.AppendString(string.Empty);
            message.AppendInteger(0);
            message.AppendInteger(sortedPages.Count());

            foreach (var cat in sortedPages)
            {
                message.AppendBool(cat.Visible);
                message.AppendInteger(cat.IconImage);
                message.AppendInteger(cat.PageId);
                message.AppendString(cat.CodeName);
                message.AppendString(cat.Caption);
                message.AppendInteger(cat.FlatOffers.Count);

                foreach (var i in cat.FlatOffers.Keys)
                    message.AppendInteger(i);

                var sortedSubPages =
                    pages.Where(x => x.ParentId == cat.PageId && x.MinRank <= rank).OrderBy(x => x.OrderNum);

                message.AppendInteger(sortedSubPages.Count());

                foreach (var subCat in sortedSubPages)
                {
                    message.AppendBool(subCat.Visible);
                    message.AppendInteger(subCat.IconImage);
                    message.AppendInteger(subCat.PageId);
                    message.AppendString(subCat.CodeName);
                    message.AppendString(subCat.Caption);
                    message.AppendInteger(subCat.FlatOffers.Count);

                    foreach (var i2 in subCat.FlatOffers.Keys)
                        message.AppendInteger(i2);

                    message.AppendInteger(0);
                }
            }

            message.AppendBool(false);
            message.AppendString(type);

            return message;
        }
Ejemplo n.º 29
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        public override void Execute(GameClient session, string[] pms)
        {
            var message = new ServerMessage(LibraryParser.OutgoingRequest("SuperNotificationMessageComposer"));
            message.AppendString("events");
            message.AppendInteger(4);
            message.AppendString("title");
            message.AppendString(TextManager.GetText("alert_event_title"));
            message.AppendString("message");
            message.AppendString(TextManager.GetText("alert_event_message").Replace("{username}", session.GetHabbo().UserName).Replace("{extrainfo}", string.Join(" ", pms)));
            message.AppendString("linkUrl");
            message.AppendString("event:navigator/goto/" + session.GetHabbo().CurrentRoomId);
            message.AppendString("linkTitle");
            message.AppendString(TextManager.GetText("alert_event_goRoom"));

            AzureEmulator.GetGame().GetClientManager().QueueBroadcaseMessage(message);
        }
        /// <summary>
        ///     Composes the specified achievement.
        /// </summary>
        /// <param name="achievement">The achievement.</param>
        /// <param name="targetLevel">The target level.</param>
        /// <param name="targetLevelData">The target level data.</param>
        /// <param name="totalLevels">The total levels.</param>
        /// <param name="userData">The user data.</param>
        /// <returns>ServerMessage.</returns>
        internal static ServerMessage Compose(Achievement achievement, int targetLevel, AchievementLevel targetLevelData, int totalLevels, UserAchievement userData)
        {
            var serverMessage = new ServerMessage(LibraryParser.OutgoingRequest("AchievementProgressMessageComposer"));

            serverMessage.AppendInteger(achievement.Id);
            serverMessage.AppendInteger(targetLevel);
            serverMessage.AppendString($"{achievement.GroupName}{targetLevel}");
            serverMessage.AppendInteger(targetLevelData.Requirement);
            serverMessage.AppendInteger(targetLevelData.Requirement);
            serverMessage.AppendInteger(targetLevelData.RewardPixels);
            serverMessage.AppendInteger(0);
            serverMessage.AppendInteger(userData.Progress);
            serverMessage.AppendBool(userData.Level >= totalLevels);
            serverMessage.AppendString(achievement.Category);
            serverMessage.AppendString(string.Empty);
            serverMessage.AppendInteger(totalLevels);
            serverMessage.AppendInteger(0);

            return serverMessage;
        }