public LoadFromStream ( Stream inChunk ) : void | ||
inChunk | Stream | |
return | void |
Quake3 files are made up of a header (which contains version info and a table of the contents) and 17 'lumps' i.e. sections of data, the offsets to which are kept in the table of contents. The 17 types are predefined.
public LoadFromStream ( Stream inChunk ) : void | ||
inChunk | Stream | |
return | void |