Inheritance: AbstractInstruction
        public void Allocate()
        {
            AbstractMachineState state = SetupMachine();

            AMHeap heap = (AMHeap)state.DataArea;

            AllocateInstruction i = new AllocateInstruction();

            i.Process(null);
            i.Execute(state);

            EnvironmentFrame env = (EnvironmentFrame)heap.Top();

            Assert.AreEqual("allocate", i.Name());
            Assert.AreEqual(0, i.NumberOfArguments());
            Assert.AreSame(env, state.E);
            for (int r = 0; r < 20; r++)
            {
                Assert.IsNotNull(env["Y" + r.ToString()]);
            }
        }
Ejemplo n.º 2
0
 public AMInstructionSet()
 {
     _instructions["allocate"] = new AllocateInstruction();
     _instructions["bcall"] = new BCallInstruction();
     _instructions["call"] = new CallInstruction();
     _instructions["cut"] = new CutInstruction();
     _instructions["deallocate"] = new DeallocateInstruction();
     _instructions["execute"] = new ExecuteInstruction();
     _instructions["fcall"] = new FCallInstruction();
     _instructions["fail"] = new FailInstruction();
     _instructions["get_constant"] = new GetConstantInstruction();
     _instructions["get_list"] = new GetListInstruction();
     _instructions["get_structure"] = new GetStructureInstruction();
     _instructions["get_value"] = new GetValueInstruction();
     _instructions["get_variable"] = new GetVariableInstruction();
     _instructions["halt"] = new HaltInstruction();
     _instructions["nop"] = new NopInstruction();
     _instructions["proceed"] = new ProceedInstruction();
     _instructions["put_constant"] = new PutConstantInstruction();
     _instructions["put_list"] = new PutListInstruction();
     _instructions["put_structure"] = new PutStructureInstruction();
     _instructions["put_unsafe_value"] = new PutUnsafeValueInstruction();
     _instructions["put_variable"] = new PutVariableInstruction();
     _instructions["put_value"] = new PutValueInstruction();
     _instructions["retry_me_else"] = new RetryMeElseInstruction();
     _instructions["set_constant"] = new SetConstantInstruction();
     _instructions["set_local_value"] = new SetLocalValueInstruction();
     _instructions["set_value"] = new SetValueInstruction();
     _instructions["set_variable"] = new SetVariableInstruction();
     _instructions["set_void"] = new SetVoidInstruction();
     _instructions["trust_me"] = new TrustMeInstruction();
     _instructions["try_me_else"] = new TryMeElseInstruction();
     _instructions["unify_constant"] = new UnifyConstantInstruction();
     _instructions["unify_local_value"] = new UnifyLocalValueInstruction();
     _instructions["unify_variable"] = new UnifyVariableInstruction();
     _instructions["unify_value"] = new UnifyValueInstruction();
     _instructions["unify_void"] = new UnifyVoidInstruction();
     _instructions["procedure"] = new ProcedureInstruction();
 }