C# (CSharp) Axiom.Core ProgressiveMesh - 1 ejemplos encontrados. Estos son los ejemplos en C# (CSharp) del mundo real mejor valorados de Axiom.Core.ProgressiveMesh extraídos de proyectos de código abierto. Puedes valorar ejemplos para ayudarnos a mejorar la calidad de los ejemplos.
Class for handling multiple levels of detail for a Mesh
This class reduces the complexity of the geometry it is given. This class is dedicated to reducing the number of triangles in a given mesh taking into account seams in both geometry and texture co-ordinates and meshes which have multiple frames. The primary use for this is generating LOD versions of Mesh objects, but it can be used by any geometry provider. The only limitation at the moment is that the provider uses a common vertex buffer for all LODs and one index buffer per LOD. Therefore at the moment this class can only handle indexed geometry. NB the interface of this class will certainly change when compiled vertex buffers are supported.