internal SafeTimer(int interval, GameInterface game, Action action) { this.interval = interval; this.action = action; this.info = game; }
public static IntPtr WoWWindowHandle(GameInterface info) { return(info.wowProcess.MainWindowHandle); }
internal SafeTimer(int interval, GameInterface game, Action action) { this.interval = interval; this.action = action; this.info = game; }
public static IntPtr WoWWindowHandle(GameInterface info) { return(info.wowProcess.MainWindowHandle); }