private static void ClientOpenContainerExchangeUI(IStaticWorldObject objectGroundContainer)
 {
     // actually, we don't need client-server interaction for this container
     // as client is aware about the items container
     InteractableStaticWorldObjectHelper.ClientStartInteract(objectGroundContainer);
 }
Ejemplo n.º 2
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 protected override void PrepareProto()
 {
     base.PrepareProto();
     instance = this;
 }