static SelfSelector() { Instance = new SelfSelector(); Game.Lua["SelfSelector"] = Instance; }
static SelfSelector() { Instance = new SelfSelector(); Game.Lua["SelfSelector"] = Instance; }
static SelfSelector() { Instance = new SelfSelector(); Game.Lua["SelfSelector"] = Instance; }
static SelfSelector() { Instance = new SelfSelector(); Game.Lua["SelfSelector"] = Instance; }