/// <summary> /// <para>Initializes the UdpServer listening for incoming packets asynchronously</para> /// </summary> public void Start() { if (IsInitialized) { return; } if (BindingEndpoint == null) { m_Server = new UdpClient(Port); } else { m_Server = new UdpClient(BindingEndpoint); } UdpState s = new UdpState(m_Server, new IPEndPoint(IPAddress.Any, Port)); m_Server.BeginReceive(new AsyncCallback(DataReceiveCallback), s); IsInitialized = true; }
/// <summary> /// <para>Initializes the UdpServer listening for incoming packets asynchronously</para> /// </summary> public void Start() { if (IsInitialized) { return; } if (BindingEndpoint == null) { m_Server = new UdpClient(Port); } else { m_Server = new UdpClient(BindingEndpoint); } UdpState s = new UdpState(m_Server, new IPEndPoint(IPAddress.Any, Port)); m_Server.BeginReceive(new AsyncCallback(DataReceiveCallback), s); IsInitialized = true; }