Ejemplo n.º 1
0
        //When Player touches the HoboCoin, it disappears and calls a method to add one HoboCoin into the collectables
        void OnTriggerEnter2D(Collider2D colli)
        {
            if (colli.CompareTag("Playa"))
            {
                SoundManager.instance.musicSource.PlayOneShot(coin, 0.5f);

                DestroyObject(this.gameObject);

                StatKeeper.collectHoboCoin();
            }
        }
Ejemplo n.º 2
0
        void OnTriggerEnter2D(Collider2D colli)
        {
            if (colli.CompareTag("NPC"))
            {
                dialog.text = DialogScript.getDialog(int.Parse(colli.gameObject.name));

                /*}else if (colli.CompareTag("Wench")) {
                 * dialog.text = DialogScript.getDialog(int.Parse(colli.gameObject.name));
                 */
            }
            else if (colli.CompareTag("HiddenHoboCoin") == true)
            {
                Debug.Log("Oh look, a HoboCoin !");

                StatKeeper.collectHoboCoin();
            }
            else if (colli.CompareTag("HostileNPC") == true)
            {
                StatKeeper.receiveDamage(2);
            }
            else if (colli.CompareTag("YellowKnight") == true)
            {
                if (YellowKnightToggle.activeSelf == false)
                {
                    YellowKnightToggle.SetActive(true);
                }
            }
            else if (colli.CompareTag("BlueKnight") == true)
            {
                if (BlueKnightToggle.activeSelf == false)
                {
                    BlueKnightToggle.SetActive(true);
                }
            }
            else if (colli.CompareTag("BloodyKnight") == true)
            {
                if (BloodyKnightToggle.activeSelf == false)
                {
                    BloodyKnightToggle.SetActive(true);
                }
            }
            else
            {
                dialog.text = DialogScript.getNullDialog();
            }
        }
Ejemplo n.º 3
0
        /// <summary>
        /// Doggos the discovered = checks if the doggo is already discovered, otherwise sets it as discovered and updates discoveredDoggos integer.
        /// </summary>
        /// <param name="doggonumber">Doggonumber.</param>
        public static void DoggoDiscovered(int doggonumber)
        {
            if (doggos [doggonumber])
            {
                Debug.Log("Already found this Doggo !");
            }
            else
            {
                markAsFound(doggonumber);

                if (doggonumber == 22)
                {
                    StatKeeper.collectHoboCoin();
                }

                discoveredDoggos++;

                Debug.Log("Doggos found: " + discoveredDoggos);
            }
        }