Ejemplo n.º 1
0
 // Use this for initialization
 void Start()
 {
     ActivePlayerNumber = 1;
     Player1.isActive = true;
     sequenceRecorder = GetComponent<SequenceRecorder>();
     sequenceRecorder.StartRecording();
 }
	// Use this for initialization
	void Start () {
	    foreach (var image in InputSpace)
	    {
	        image.sprite = None;
	    }
	    sequenceRecorder = GlobalGameControl.GetComponent<SequenceRecorder>();


	}