Ejemplo n.º 1
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 /// <summary>
 /// Constructor.
 /// </summary>
 /// <param name="Timer">The c# timer that controls the cooldown.</param>
 /// <param name="Value">The max value for the cooldown.</param>
 /// <param name="DecrementAmount">The value to decrement the cooldown each time the timer expires.</param>
 public TimedCooldown(CSTimer Timer, double Value, double DecrementAmount) : base(Value, DecrementAmount)
 {
     this.timer = Timer;
     this.timer.timer.Elapsed += DecrementValue;
 }
Ejemplo n.º 2
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 /// <summary>
 /// Constructor.
 /// </summary>
 /// <param name="NumberOfMilliseconds">The number of milliseconds for the timer until it expires.</param>
 /// <param name="Value">The value for the cooldown.</param>
 /// <param name="DecrementAmount">The value to decrement the cooldown each time the timer expires.</param>
 public TimedCooldown(int NumberOfMilliseconds, double Value, double DecrementAmount) : base(Value, DecrementAmount)
 {
     this.timer = new CSTimer(NumberOfMilliseconds, true, DecrementValue);
 }