public static uint GetGuildItemShopOpenSlotCount()
        {
            uint guildStarLevel = CGuildHelper.GetGuildStarLevel();

            if (guildStarLevel == 0u)
            {
                DebugHelper.Assert(false, "error guildStarLevel: {0}!!!", new object[]
                {
                    guildStarLevel
                });
                return(0u);
            }
            ResGuildShopStarIndexConf resGuildShopStarIndexConf = GameDataMgr.guildStarLevel.FindIf((ResGuildShopStarIndexConf x) => x.dwBeginStar <= guildStarLevel && guildStarLevel <= x.dwEndStar);

            if (resGuildShopStarIndexConf != null)
            {
                return(resGuildShopStarIndexConf.dwGuildItemShopOpenSlotCnt);
            }
            return(0u);
        }