public TestManager(EntityController ec) { entityC = ec; charInfo = entityC.entityInfo; }
public AbstractBuff(EntityInfo buffedEntity) { this.buffedEntity = buffedEntity; }
protected virtual void Awake() { moveComp = GetComponent<EntityMovement>(); _praeObject = GetComponent<EntityObject>(); _entityInfo = new EntityInfo(); _interComp = GetComponent<InteractionComponent>(); abiCon = new AbilityManager(this); DEB_testManager = new TestManager(this); praeObject.meleeRange = 10f; // ? }