/// <summary> /// IOS 工具栏完成按钮文本样式 /// </summary> /// <param name="text"></param> public static void SetDoneButtonText(string text) { #if UNITY_IOS && !UNITY_EDITOR UniWebViewPlugin.SetDoneButtonText(text); #endif }
/// <summary> /// 加载HtmlString /// </summary> /// <param name="htmlString"></param> /// <param name="baseUrl"></param> public void LoadHTMLString(string htmlString, string baseUrl) { UniWebViewPlugin.LoadHTMLString(gameObject.name, htmlString, baseUrl); }
/// <summary> /// 设置User Agent /// </summary> /// <param name="value"></param> public static void SetUserAgent(string value) { UniWebViewPlugin.SetUserAgent(value); }