Ejemplo n.º 1
0
        public string GetString(Language lang, LocalizationContext context, string key)
        {
            if (dontLocalize)
            {
                if (this.context == context)
                {
                    return(key);
                }
            }

            try
            {
                return(locs[lang][context][key]);
            }
            catch
            {
                try {
                    LoadLang(lang, context);
                    return(locs[lang][context][key]);
                }
                catch
                {
                }
            }

            notFound[lang][context].Add(key);
            SaveNotFound();
            return("%" + key + "%");
        }
Ejemplo n.º 2
0
        public Localization(Language lang, LocalizationContext context)
        {
            locs = new MyDictionary <Language, MyDictionary <LocalizationContext, Dictionary <string, string> > >();

            this.lang    = lang;
            this.context = context;
        }
Ejemplo n.º 3
0
        void LoadLang(Language lang, LocalizationContext context)
        {
            Dictionary <string, string> strings =
                GameResources.Load(context.full + @"\" + context.last + "-" + lang.ToString() + ".loc", sr =>
                                   new CompactSerializer().Deserialize <Dictionary <string, string> >(sr, typeof(DictionaryBinder <string, string>))
                                   );

            locs[lang][context] = strings;
        }
Ejemplo n.º 4
0
 public string GetString(LocalizationContext context, string key)
 {
     return(GetString(lang, context, key));
 }