Ejemplo n.º 1
0
 public PlayerControler()
 {
     turnOfLight  = true;
     lightsEnergy = 100;
     darksEnergy  = 100;
     GameEvents.GetInstance().OnPlayerChanged += PassTheMove;
 }
Ejemplo n.º 2
0
 private void Start()
 {
     playerControler = PlayerControler.GetInstance();
     GameEvents.GetInstance().OnWin           += ShowWinScreen;
     GameEvents.GetInstance().OnPlayerChanged += RefreshButtons;
     GameEvents.GetInstance().OnActionDone    += RefreshButtons;
     GameEvents.GetInstance().OnUnitSpawned   += UpdateEnergyValue;
     ShowChangingScreen();
     instruction.SetActive(true);
 }
Ejemplo n.º 3
0
        private void DoAction(Vector3 targetPosition)
        {
            if (cellManager.GetCell(targetPosition) != null)
            {
                Debug.Log(actionDefiner.DefineAction(targetPosition));
                switch (actionDefiner.DefineAction(targetPosition))
                {
                case ActionDefiner.Action.SelectCell:
                    cellSelection.SelectCell(cellManager.GetCell(targetPosition));
                    unitSelection.DeselectUnit();
                    break;

                case ActionDefiner.Action.SelectFriend:
                    cellSelection.SelectCell(cellManager.GetCell(targetPosition));
                    unitSelection.SelectUnit(unitsList.GetUnit(targetPosition));
                    unitSelection.GetSelectedUnit().ShowActions();
                    break;

                case ActionDefiner.Action.SelectEnemy:
                    cellSelection.SelectCell(cellManager.GetCell(targetPosition));
                    unitSelection.SelectUnit(unitsList.GetUnit(targetPosition));
                    break;

                case ActionDefiner.Action.Attack:
                    unitSelection.GetSelectedUnit().HideActions();
                    unitSelection.GetSelectedUnit().Attack(targetPosition);
                    break;

                case ActionDefiner.Action.ShowActions:
                    cellSelection.SelectCell(cellManager.GetCell(targetPosition));
                    unitSelection.GetSelectedUnit().ShowActions();
                    break;

                case ActionDefiner.Action.Spawn:
                    cellSelection.SelectCell(cellManager.GetCell(targetPosition));
                    spawnMenu.Open();
                    break;

                case ActionDefiner.Action.Cancel:
                    unitSelection.GetSelectedUnit().HideActions();
                    break;

                case ActionDefiner.Action.Move:
                    cellSelection.SelectCell(cellManager.GetCell(targetPosition));
                    unitSelection.GetSelectedUnit().MoveTo(targetPosition);
                    break;

                case ActionDefiner.Action.Ignore:
                    break;
                }
                GameEvents.GetInstance().ActionDone();
            }
        }
Ejemplo n.º 4
0
 private void Start()
 {
     GameEvents.GetInstance().OnCellClicked          += DoAction;
     GameEvents.GetInstance().OnPlayerChanged        += RefreshField;
     GameEvents.GetInstance().OnCaptureButtonPressed += CapturePortal;
 }
Ejemplo n.º 5
0
 public void PassMove()
 {
     GameEvents.GetInstance().PlayerChanged();
     ShowChangingScreen();
 }