Ejemplo n.º 1
0
        public object Convert(object value, Type targetType, object parameter, System.Globalization.CultureInfo culture)
        {
            if (value == null)
            {
                return(DependencyProperty.UnsetValue);
            }

            BaseAngle b = value as BaseAngle;

            if (b is DegreeAngle)
            {
                return('d' + b.InternalValue.ToString("F2"));
            }
            else if (b is MilAngle)
            {
                return('m' + b.InternalValue.ToString("F0"));
            }
            else if (b is RadAngle)
            {
                return('r' + b.InternalValue.ToString());
            }
            else
            {
                return('r' + b.RadiansValue.ToString());
            }
        }
Ejemplo n.º 2
0
        public Battery(string name, string callsign, Weapon bweapon, Coordinate coords, BaseAngle dir, string prefix, int start)
        {
            this.name     = name;
            this.callsign = callsign;
            this.bWeapon  = bweapon;
            this.coords   = coords;
            this.dir      = dir;
            this.prefix   = prefix;
            this.start    = start;

            // using initializer instead
            //this.observers = new ObservableCollection<KnownPoint>();
            //this.knownpoints = new ObservableCollection<KnownPoint>();
        }
Ejemplo n.º 3
0
        public object ConvertBack(object value, Type targetType, object parameter, System.Globalization.CultureInfo culture)
        {
            if (value == null)
            {
                return(DependencyProperty.UnsetValue);
            }

            string s = value as string;

            if (s == "")
            {
                return(DependencyProperty.UnsetValue);
            }

            BaseAngle val = null;

            val = DegreeAngle.TryParse(s);
            if (val == null)
            {
                val = RadAngle.TryParse(s);
            }
            if (val == null)
            {
                val = MilAngle.TryParse(s);
            }
            if (val == null)
            {
                double d;
                if (double.TryParse(s, NumberStyles.Float, NumberFormatInfo.InvariantInfo, out d))
                {
                    val = BaseAngle.Create <MilAngle>(double.Parse(s, NumberFormatInfo.InvariantInfo));
                }
            }

            if (val == null)
            {
                return(DependencyProperty.UnsetValue);
            }
            else
            {
                return(val);
            }
        }