Ejemplo n.º 1
0
        private void OnCopySettings(object data)
        {
            GameObject gameObject = (GameObject)data;

            if ((UnityEngine.Object)gameObject == (UnityEngine.Object)null)
            {
                return;
            }
            ArtifactCabinet component = gameObject.GetComponent <ArtifactCabinet>();

            if ((UnityEngine.Object)component == (UnityEngine.Object)null)
            {
                return;
            }
            UserMaxCapacity = component.UserMaxCapacity;
        }
Ejemplo n.º 2
0
 public static void OnStorageChangedWrapper(ArtifactCabinet component, object data)
 {
     component.OnStorageChanged(data);
 }
Ejemplo n.º 3
0
 public static void UpdateLogicCircuitWrapper(ArtifactCabinet component, object data)
 {
     component.UpdateLogicCircuit(data);
 }
Ejemplo n.º 4
0
 public static void OnCopySettingsWrapper(ArtifactCabinet component, object data)
 {
     component.OnCopySettings(data);
 }
Ejemplo n.º 5
0
 public static void OnOperationalChangedWrapper(ArtifactCabinet component, object data)
 {
     component.OnOperationalChanged(data);
 }