public void readBinary(ArkArchive archive)
        {
            LocalProfileVersion = archive.GetInt();

            if (LocalProfileVersion != 1)
            {
                throw new NotSupportedException($@"Unknown Local Profile Version {LocalProfileVersion} in ""{_fileName}""" + (LocalProfileVersion == 0 ? " (possibly corrupt)" : ""));
            }

            var unknownDataSize = archive.GetInt();

            unknownData = archive.GetBytes(unknownDataSize);

            var profilesCount = archive.GetInt();

            for (int i = 0; i < profilesCount; i++)
            {
                Objects.Add(new GameObject(archive, _arkNameCache));
            }

            for (int i = 0; i < profilesCount; i++)
            {
                GameObject obj = Objects[i];
                if (obj.ClassName.Token.Equals("PrimalLocalProfile"))
                {
                    _localprofile = obj;
                }
                obj.loadProperties(archive, i < profilesCount - 1 ? Objects[i + 1] : null, 0);
            }
        }