public AFSound Add(string name, string path, Transform emitter = null, float volume = 1.0f, float pitch = 1.0f, bool loop = false, bool playOncePertime = true) { if (Exists(name)) { AFDebug.LogWarning("Audio already registered: " + name); return(m_audios[name]); } return(Put(AFSound.Create(path, name, emitter, volume, pitch, loop, playOncePertime))); }
public AFSound Add(string name, string path, Transform emitter = null, float volume = 1.0f, float pitch = 1.0f, bool loop = false, bool playOncePertime = true) { return(Put(AFSound.Create(path, name, emitter, volume, pitch, loop, playOncePertime))); }