Ejemplo n.º 1
0
        public async Task Should_create_game()
        {
            var builder = new GameBuilder()
                          .TicTacToe
                          .MinMaxPlayers(2, 4)
                          .Open
                          .FirstPlayerEinstein;

            var game = builder.Build(); // need to get another one since mongodb will alter it (to add id for example)

            // Act
            var createdGame = await _repository.CreateGameAsync(builder.Build());

            createdGame.Should().BeEquivalentTo(game, options => options.Excluding(e => e.Id));
            createdGame.Id.Should().NotBeNullOrWhiteSpace();
        }
Ejemplo n.º 2
0
        public TicTacToe Build()
        {
            var game      = _gameBuilder.Build();
            var tictactoe = _mapper.Map <Game, TicTacToe>(game);

            tictactoe.Cells = _cells;
            return(tictactoe);
        }
Ejemplo n.º 3
0
 public PlayerBuilder AddGame(GameBuilder builder)
 {
     return(AddGame(builder.Build()));
 }