public void AddNode(SO_Node node) { node.SetNodeStyle(node); root = node; AssetDatabase.AddObjectToAsset(node, this); AssetDatabase.SaveAssets(); }
public void AddNode(SO_Node node, Vector2 pos) { node.SetNodeStyle(node); node.square.position = pos; root = node; AssetDatabase.AddObjectToAsset(node, this); AssetDatabase.SaveAssets(); }