Ejemplo n.º 1
0
        public void AddTexture(ClothData cloth)
        {
            OpenFileDialog openFileDialog = new OpenFileDialog();

            openFileDialog.CheckFileExists = true;
            openFileDialog.Filter          = "Clothes texture (*.ytd)|*.ytd";
            openFileDialog.FilterIndex     = 1;
            openFileDialog.DefaultExt      = "ytd";
            openFileDialog.Multiselect     = true;
            if (openFileDialog.ShowDialog() == true)
            {
                foreach (string filename in openFileDialog.FileNames)
                {
                    if (filename.EndsWith(".ytd"))
                    {
                        cloth.AddTexture(filename);
                    }
                }
            }
        }
        public void AddTexture(ClothData cloth)
        {
            OpenFileDialog openFileDialog = new OpenFileDialog
            {
                CheckFileExists = true,
                Filter          = "Clothes texture (*.ytd)|*.ytd",
                FilterIndex     = 1,
                DefaultExt      = "ytd",
                Multiselect     = true
            };

            if (openFileDialog.ShowDialog() != true)
            {
                return;
            }

            foreach (string filename in openFileDialog.FileNames.Where(f => f.EndsWith(".ytd")))
            {
                cloth.AddTexture(filename);
            }
        }
Ejemplo n.º 3
0
        public void AddTexture(ClothData cloth)
        {
            var openFileDialog = new OpenFileDialog
            {
                CheckFileExists = true,
                Filter          = "Clothes texture (*.ytd)|*.ytd",
                FilterIndex     = 1,
                DefaultExt      = "ytd",
                Multiselect     = true
            };

            if (openFileDialog.ShowDialog() != true)
            {
                return;
            }
            foreach (var filename in openFileDialog.FileNames)
            {
                if (!filename.EndsWith(".ytd"))
                {
                    continue;
                }
                cloth.AddTexture(filename);
            }
        }