Ejemplo n.º 1
0
        static void Main(string[] args)
        {
            //Retrive cmdline to pass to new process
            CommandLineString = "";
            for (int i = 0; i < args.Length; i++)
            {
                CommandLineString = string.Format("{0} {1}", CommandLineString, args[i]);
            }

            CommandLineString       += " /appstartversion " + Assembly.GetExecutingAssembly().GetName().Version.ToString();
            RestartCommandLineString = CommandLineString + " /restart ";

            CommandLineArgs = new String[args.Length + 2];
            CommandLineArgs[CommandLineArgs.Length - 2] = "/appstartversion";
            CommandLineArgs[CommandLineArgs.Length - 1] = Assembly.GetExecutingAssembly().GetName().Version.ToString();
            RestartCommandLineArgs = new String[CommandLineArgs.Length + 1];
            RestartCommandLineArgs[RestartCommandLineArgs.Length - 1] = "/restart";

            AppStartConfig Config = LoadConfig();

            if (Config.AppLaunchMode == AppStartConfig.LaunchModes.Process)
            {
                StartAndWait_Process();
            }
            else
            {
                StartAndWait_Domain();
            }
        }
Ejemplo n.º 2
0
        /*********************************************************************
         * LoadConfig()
         **********************************************************************/
        private static AppStartConfig LoadConfig()
        {
            AppStartConfig Config;

            //Load the config file which knows where the app lives
            try
            {
                //Try app specific config file name
                Config = AppStartConfig.Load(CalcConfigFileLocation());
                return(Config);
            }
            catch (Exception e)
            {
                try
                {
                    //Try default config file name
                    Debug.WriteLine("APPLICATION STARTER: Falling back to try to read appstart.config.");
                    Config = AppStartConfig.Load(AppDomain.CurrentDomain.BaseDirectory + @"AppStart.Config");
                    return(Config);
                }
                catch
                {
                    HandleTerminalError(e);
                }
            }

            return(null);
        }
Ejemplo n.º 3
0
        //**************************************************************
        // Load()
        //**************************************************************
        /// <summary>
        /// Gets an AppStart object deserialized from the file.
        /// </summary>
        /// <param name="filePath"></param>
        /// <returns></returns>
        public static AppStartConfig Load(string filePath)
        {
            AppStartConfig temp = null;

            try
            {
                XmlSerializer xs = new XmlSerializer(typeof(AppStartConfig));
                FileStream    fs = new FileStream(filePath, FileMode.Open);
                temp = (AppStartConfig)xs.Deserialize(fs);
                fs.Close();
            }
            catch (Exception e)
            {
                Debug.WriteLine("Error deserializing Appstart");
                throw new ConfigFileMissingException("Error loading config file :" + filePath, e);
            }
            return(temp);
        }
Ejemplo n.º 4
0
        //**************************************************************
        // RunThread()
        //**************************************************************
        public void RunThread()
        {
            Debug.WriteLine("APPMANAGER:  Starting Update");

            //Load the AppStart config File
            string ConfigFilePath =Path.GetDirectoryName(Assembly.GetEntryAssembly().Location);
            ConfigFilePath = Path.Combine(Directory.GetParent(ConfigFilePath).FullName,"AppStart.config");
            Config = AppStartConfig.Load(ConfigFilePath);

            try
            {
                //Mark in the manifest that a download is in progress.  Persisted in
                //manifest in case the app is stop & restarted during the download.
                if (AppMan.Manifest.State.Phase == UpdatePhases.Complete)
                {
                    AppMan.Manifest.State.Phase = UpdatePhases.Scavenging;
                    AppMan.Manifest.State.UpdateFailureCount=0;
                    AppMan.Manifest.State.UpdateFailureEncoutered = false;
                    AppMan.Manifest.State.DownloadDestination = CreateTempDirectory();

                    if (AppMan.ChangeDetectionMode == ChangeDetectionModes.ServerManifestCheck)
                    {
                        ServerManifest SM = new ServerManifest();
                        SM.Load(AppMan.UpdateUrl);
                        //download from the web and desserialise it into the object
                        AppMan.Manifest.State.DownloadSource = SM.ApplicationUrl;

                        //new: krishna added this to enable specifying files explicitly instead of deep copying
                        //a directory using HTTP-DAV.
                        AppMan.Manifest.State.FilesToDownload = SM.FilesToDownload;
                    }
                    else
                    {
                        AppMan.Manifest.State.DownloadSource = AppMan.UpdateUrl;
                    }

                    AppMan.Manifest.Update();
                }

                //Scavenge Existing Directories
                if (AppMan.Manifest.State.Phase == UpdatePhases.Scavenging)
                {
                    Debug.WriteLine("APPMANAGER:  Scavaging older versions");
                    Scavenge();
                    AppMan.Manifest.State.Phase=UpdatePhases.Downloading;
                    AppMan.Manifest.Update();
                }

                //Download the New Version
                if (AppMan.Manifest.State.Phase == UpdatePhases.Downloading)
                {
                    Debug.WriteLine("APPMANAGER:  Downloading new version");
                    Download();
                    AppMan.Manifest.State.Phase = UpdatePhases.Validating;
                    AppMan.Manifest.Update();
                }

                //Validate the downloaded bits
                if (AppMan.Manifest.State.Phase == UpdatePhases.Validating)
                {
                    Debug.WriteLine("APPMANAGER:  Downloading new version");
                    Validate();
                    AppMan.Manifest.State.Phase = UpdatePhases.Merging;
                    AppMan.Manifest.Update();
                }

                //Merge the existing version into the new version
                if (AppMan.Manifest.State.Phase == UpdatePhases.Merging)
                {
                    Debug.WriteLine("APPMANAGER:  Merging current & new versions");
                    MergeDirectory(AppDomain.CurrentDomain.BaseDirectory,AppMan.Manifest.State.DownloadDestination);
                    AppMan.Manifest.State.Phase = UpdatePhases.Finalizing;
                    AppMan.Manifest.Update();
                }

                //Finalize the update.  Rename the new version directory, etc...
                if (AppMan.Manifest.State.Phase == UpdatePhases.Finalizing)
                {
                    Debug.WriteLine("APPMANAGER:  Finalizing update");
                    FinalizeUpdate();
                }

                //Reset Update State
                AppMan.Manifest.State.Phase = UpdatePhases.Complete;
                AppMan.Manifest.State.UpdateFailureCount=0;
                AppMan.Manifest.State.UpdateFailureEncoutered = false;
                AppMan.Manifest.State.DownloadSource = "";
                AppMan.Manifest.State.DownloadDestination = "";
                AppMan.Manifest.State.NewVersionDirectory = "";
                AppMan.Manifest.Update();
            }
            catch (ThreadAbortException)
            {
                Thread.ResetAbort();
                Debug.WriteLine("APPMANAGER:  ThreadAborted: Updater Thread stopped, stopping download.");
                return;
            }
            catch (Exception e)
            {
                UpdateEventArgs.FailureException = e;
            }

            if (AppMan.Manifest.State.Phase != UpdatePhases.Complete)
                HandleUpdateFailure();
            else
                HandleUpdateSuccess();
        }