public void ShouldIncreaseSongByOne() { var actor = new SongPerformanceActor(); var songMessage = new PlaySongMessage("Bohemian Rapsody", "John"); actor.IncreaseSongCounter(songMessage); Assert.True(actor.SongPeformanceCounter[songMessage.Song] == 1); }
public void ShouldStartWithAnEmptyState() { var actor = new SongPerformanceActor(); Assert.False(actor.SongPeformanceCounter.Any()); }