Ejemplo n.º 1
0
        public override void Clone(ClipAction obj)
        {
            base.Clone(obj);
            PlayEffectAction action = obj as PlayEffectAction;

            if (action != null)
            {
                EffectObj           = action.EffectObj;
                Parent              = action.Parent;
                DontChangeTransform = action.DontChangeTransform;
                LocalScale          = action.LocalScale;
                Position            = action.Position;
                EulerAngles         = action.EulerAngles;
            }
        }
Ejemplo n.º 2
0
 public List <ClipAction> GetAllAction()
 {
     if (Actions == null)
     {
         Actions = new List <ClipAction>();
     }
     Actions.Clear();
     if (RotateActions != null && RotateActions.Count > 0)
     {
         for (int i = 0; i < RotateActions.Count; i++)
         {
             ClipAction action = RotateActions[i];
             if (action == null)
             {
                 RotateActions.RemoveAt(i); i--; continue;
             }
             Actions.Add(action);
         }
     }
     if (MoveActions != null && MoveActions.Count > 0)
     {
         for (int i = 0; i < MoveActions.Count; i++)
         {
             ClipAction action = MoveActions[i];
             if (action == null)
             {
                 MoveActions.RemoveAt(i); i--; continue;
             }
             Actions.Add(action);
         }
     }
     if (ScaleActions != null && ScaleActions.Count > 0)
     {
         for (int i = 0; i < ScaleActions.Count; i++)
         {
             ClipAction action = ScaleActions[i];
             if (action == null)
             {
                 ScaleActions.RemoveAt(i); i--; continue;
             }
             Actions.Add(action);
         }
     }
     if (UITweenPositionActions != null && UITweenPositionActions.Count > 0)
     {
         for (int i = 0; i < UITweenPositionActions.Count; i++)
         {
             ClipAction action = UITweenPositionActions[i];
             if (action == null)
             {
                 UITweenPositionActions.RemoveAt(i); i--; continue;
             }
             Actions.Add(action);
         }
     }
     if (UITweenRotationActions != null && UITweenRotationActions.Count > 0)
     {
         for (int i = 0; i < UITweenRotationActions.Count; i++)
         {
             ClipAction action = UITweenRotationActions[i];
             if (action == null)
             {
                 UITweenRotationActions.RemoveAt(i); i--; continue;
             }
             Actions.Add(action);
         }
     }
     if (UITweenScaleActions != null && UITweenScaleActions.Count > 0)
     {
         for (int i = 0; i < UITweenScaleActions.Count; i++)
         {
             ClipAction action = UITweenScaleActions[i];
             if (action == null)
             {
                 UITweenScaleActions.RemoveAt(i); i--; continue;
             }
             Actions.Add(action);
         }
     }
     if (ActiveObjActions != null && ActiveObjActions.Count > 0)
     {
         for (int i = 0; i < ActiveObjActions.Count; i++)
         {
             ActiveObjAction action = ActiveObjActions[i];
             if (action == null)
             {
                 ActiveObjActions.RemoveAt(i); i--; continue;
             }
             Actions.Add(action);
         }
     }
     if (PlayEffectActions != null && PlayEffectActions.Count > 0)
     {
         for (int i = 0; i < PlayEffectActions.Count; i++)
         {
             PlayEffectAction action = PlayEffectActions[i];
             if (action == null)
             {
                 PlayEffectActions.RemoveAt(i); i--; continue;
             }
             Actions.Add(action);
         }
     }
     if (PlayAnimActions != null && PlayAnimActions.Count > 0)
     {
         for (int i = 0; i < PlayAnimActions.Count; i++)
         {
             PlayAnimAction action = PlayAnimActions[i];
             if (action == null)
             {
                 PlayAnimActions.RemoveAt(i); i--; continue;
             }
             Actions.Add(action);
         }
     }
     if (PlaySoundActions != null && PlaySoundActions.Count > 0)
     {
         for (int i = 0; i < PlaySoundActions.Count; i++)
         {
             PlaySoundAction action = PlaySoundActions[i];
             if (action == null)
             {
                 PlaySoundActions.RemoveAt(i); i--; continue;
             }
             Actions.Add(action);
         }
     }
     return(Actions);
 }
Ejemplo n.º 3
0
 public ClipAction GetAction(string actionName)
 {
     if (string.IsNullOrEmpty(actionName))
     {
         Utility.LogError("GetAction error caused by null action name"); return(null);
     }
     for (int i = 0; i < MoveActions.Count; i++)
     {
         ClipAction action = MoveActions[i];
         if (action == null)
         {
             continue;
         }
         if (action.IdentifyName == actionName)
         {
             return(action);
         }
     }
     for (int i = 0; i < RotateActions.Count; i++)
     {
         ClipAction action = RotateActions[i];
         if (action == null)
         {
             continue;
         }
         if (action.IdentifyName == actionName)
         {
             return(action);
         }
     }
     for (int i = 0; i < ScaleActions.Count; i++)
     {
         ClipAction action = ScaleActions[i];
         if (action == null)
         {
             continue;
         }
         if (action.IdentifyName == actionName)
         {
             return(action);
         }
     }
     for (int i = 0; i < UITweenPositionActions.Count; i++)
     {
         ClipAction action = UITweenPositionActions[i];
         if (action == null)
         {
             continue;
         }
         if (action.IdentifyName == actionName)
         {
             return(action);
         }
     }
     for (int i = 0; i < UITweenRotationActions.Count; i++)
     {
         ClipAction action = UITweenRotationActions[i];
         if (action == null)
         {
             continue;
         }
         if (action.IdentifyName == actionName)
         {
             return(action);
         }
     }
     for (int i = 0; i < UITweenScaleActions.Count; i++)
     {
         ClipAction action = UITweenScaleActions[i];
         if (action == null)
         {
             continue;
         }
         if (action.IdentifyName == actionName)
         {
             return(action);
         }
     }
     for (int i = 0; i < ActiveObjActions.Count; i++)
     {
         ActiveObjAction action = ActiveObjActions[i];
         if (action == null)
         {
             continue;
         }
         if (action.IdentifyName == actionName)
         {
             return(action);
         }
     }
     for (int i = 0; i < PlayEffectActions.Count; i++)
     {
         PlayEffectAction action = PlayEffectActions[i];
         if (action == null)
         {
             continue;
         }
         if (action.IdentifyName == actionName)
         {
             return(action);
         }
     }
     for (int i = 0; i < PlayAnimActions.Count; i++)
     {
         PlayAnimAction action = PlayAnimActions[i];
         if (action == null)
         {
             continue;
         }
         if (action.IdentifyName == actionName)
         {
             return(action);
         }
     }
     for (int i = 0; i < PlaySoundActions.Count; i++)
     {
         PlaySoundAction action = PlaySoundActions[i];
         if (action == null)
         {
             continue;
         }
         if (action.IdentifyName == actionName)
         {
             return(action);
         }
     }
     return(null);
 }
Ejemplo n.º 4
0
        public ClipAction AddAction(Type type)
        {
            if (type == null)
            {
                return(null);
            }
            ClipAction action = null;

            if (type == typeof(MoveAction))
            {
                action = new MoveAction();
                MoveActions.Add(action as MoveAction);
            }
            else if (type == typeof(RotateAction))
            {
                action = new RotateAction();
                RotateActions.Add(action as RotateAction);
            }
            else if (type == typeof(ScaleAction))
            {
                action = new ScaleAction();
                ScaleActions.Add(action as ScaleAction);
            }
            else if (type == typeof(UITweenPositionAction))
            {
                action = new UITweenPositionAction();
                UITweenPositionActions.Add(action as UITweenPositionAction);
            }
            else if (type == typeof(UITweenRotationAction))
            {
                action = new UITweenRotationAction();
                UITweenRotationActions.Add(action as UITweenRotationAction);
            }
            else if (type == typeof(UITweenScaleAction))
            {
                action = new UITweenScaleAction();
                UITweenScaleActions.Add(action as UITweenScaleAction);
            }

            else if (type == typeof(ActiveObjAction))
            {
                action = new ActiveObjAction();
                ActiveObjActions.Add(action as ActiveObjAction);
            }
            else if (type == typeof(PlayEffectAction))
            {
                action = new PlayEffectAction();
                PlayEffectActions.Add(action as PlayEffectAction);
            }
            else if (type == typeof(PlayAnimAction))
            {
                action = new PlayAnimAction();
                PlayAnimActions.Add(action as PlayAnimAction);
            }
            else if (type == typeof(PlaySoundAction))
            {
                action = new PlaySoundAction();
                PlaySoundActions.Add(action as PlaySoundAction);
            }
            return(action);
        }