Ejemplo n.º 1
0
 void Update()
 {
     if (projectile != null)
     {
         var vel = projectile.GetComponent <Rigidbody>().velocity;
         if (vel == Vector3.zero)
         {
             return;
         }
         var pos = projectile.transform.position;
         position = Mechanics.FinalProjectilePosition(pos, vel, yIntersect);
         OnPredict.Invoke(position);
     }
 }