} // end mnuNewGame private void mnuPlay_Click(object sender, System.EventArgs e) { Game theGame = new Game(); this.Dispose(); theGame.Show(); theGame.OpenGame(theDungeon); } // end mnuPlay
private void btnPlay_Click(object sender, System.EventArgs e) { if (gameFile != "") { theGame = new Game(); theGame.Show(); theGame.OpenGame(theDungeon); } else { MessageBox.Show("Please load a game first"); } // end if } // end btnPlay