Inheritance: IAggregate
Ejemplo n.º 1
0
        private static IDictionary <string, string> CreateCommitHeaders(AggregateBase aggregate, KeyValuePair <string, string>[] extraHeaders)
        {
            var commitId = Guid.NewGuid();

            var commitHeaders = new Dictionary <string, string>
            {
                { MetadataKeys.CommitIdHeader, commitId.ToString() },
                { MetadataKeys.AggregateClrTypeHeader, aggregate.GetType().AssemblyQualifiedName },
                { MetadataKeys.UserIdentityHeader, Thread.CurrentThread.Name }, // TODO - was Thread.CurrentPrincipal?.Identity?.Name
                { MetadataKeys.ServerNameHeader, "DefaultServerNameHEader" },   // TODO - was Environment.MachineName
                { MetadataKeys.ServerClockHeader, DateTime.UtcNow.ToString("o") }
            };

            foreach (var extraHeader in extraHeaders)
            {
                commitHeaders[extraHeader.Key] = extraHeader.Value;
            }

            return(commitHeaders);
        }
Ejemplo n.º 2
0
        public async Task <int> SaveAsync(AggregateBase aggregate, params KeyValuePair <string, string>[] extraHeaders)
        {
            var streamName = aggregate.Identifier.ToString();

            if (Log.IsEnabled(LogEventLevel.Information))
            {
                Log.Information("Saving aggregate {streamName}", streamName);
            }

            var pendingEvents   = aggregate.GetPendingEvents();
            var originalVersion = aggregate.Version - pendingEvents.Count;

            try
            {
                WriteResult result;

                var commitHeaders = CreateCommitHeaders(aggregate, extraHeaders);
                var eventsToSave  = pendingEvents.Select(x => ToEventData(Guid.NewGuid(), x, commitHeaders));

                if (Log.IsEnabled(LogEventLevel.Information))
                {
                    Log.Information("{pendingEventsCount} events to write to stream {streamName}...", pendingEvents.Count, streamName);
                }

                if (Log.IsEnabled(LogEventLevel.Debug))
                {
                    foreach (var evt in pendingEvents)
                    {
                        // Take the hit of serializing twice here as debug logging should only be on in exceptional circumstances
                        Log.Debug("Event Type: {eventType}. Payload: {payload}", evt.GetType().Name, JsonConvert.SerializeObject(evt));
                    }
                }

                var eventBatches = GetEventBatches(eventsToSave);
                Debug.Assert(eventBatches.Count > 0);

                if (eventBatches.Count == 1)
                {
                    // If just one batch write them straight to the Event Store
                    result = await _eventStoreConnection.AppendToStreamAsync(streamName, originalVersion, eventBatches[0]);
                }
                else
                {
                    // If we have more events to save than can be done in one batch according to the WritePageSize, then we need to save them in a transaction to ensure atomicity
                    using (var transaction = await _eventStoreConnection.StartTransactionAsync(streamName, originalVersion))
                    {
                        if (Log.IsEnabled(LogEventLevel.Information))
                        {
                            Log.Information("Started transaction {transactionId} for stream {streamName}", transaction.TransactionId, streamName);
                        }

                        foreach (var batch in eventBatches)
                        {
                            await transaction.WriteAsync(batch);
                        }

                        result = await transaction.CommitAsync();

                        if (Log.IsEnabled(LogEventLevel.Information))
                        {
                            Log.Information("Transaction {transactionId} committed", transaction.TransactionId);
                        }
                    }
                }

                aggregate.ClearPendingEvents();

                if (Log.IsEnabled(LogEventLevel.Information))
                {
                    Log.Information("Aggregate {streamName} pending events cleaned up", streamName);
                }

                return(result.NextExpectedVersion);
            }
            catch (Exception ex)
            {
                Log.Error($"Failed to write events for stream: {streamName}.", ex);
                ExceptionDispatchInfo.Capture(ex).Throw();
            }

            return(originalVersion + 1);
        }