private static void Main(string[] args) { var soldier = new InfantryEnemy(); var r2d2 = new RobotEnemy(); var adaptedRobot = new EnemyRobotAdapter(r2d2); Console.WriteLine("The game is afoot!"); Console.WriteLine(); Console.WriteLine("R2D2 without an adapter"); r2d2.HitOpponent(); r2d2.WalkForward(); r2d2.ReactToHuman("Ryan"); Console.WriteLine(); Console.WriteLine("Infantry Enemy"); soldier.DoDamage(); soldier.MoveForward(); soldier.InteractWith("Ryan"); Console.WriteLine(); Console.WriteLine("Robot Enemy with adapter"); adaptedRobot.DoDamage(); adaptedRobot.MoveForward(); adaptedRobot.InteractWith("Ryan"); Console.ReadLine(); }
static void Main(string[] args) { InfantryEnemy soldier = new InfantryEnemy(); RobotEnemy r2d2 = new RobotEnemy(); EnemyRobotAdapter adaptedRobot = new EnemyRobotAdapter(r2d2); Console.WriteLine("The game is afoot!"); Console.WriteLine(); Console.WriteLine("R2D2 without an adapter"); r2d2.HitOpponent(); r2d2.walkForward(); r2d2.ReactToHuman("Ryan"); Console.WriteLine(); Console.WriteLine("Infantry Enemy"); soldier.doDamage(); soldier.moveForward(); soldier.interactWith("Ryan"); Console.WriteLine(); Console.WriteLine("Robot Enemy with adapter"); adaptedRobot.doDamage(); adaptedRobot.moveForward(); adaptedRobot.interactWith("Ryan"); Console.ReadLine(); }
public void interactWith(string Name) { robot.ReactToHuman(Name); }