Ejemplo n.º 1
0
        static void Main(string[] args)
        {
            FactoryProvider factoryProvider     = new FactoryProvider();
            IProductFactory productFactoryIndia = factoryProvider.GetProductFactory(FactoryLocation.India);

            productFactoryIndia.CreateElectricProducts().GetProductDetails();
            productFactoryIndia.CreateElectronicProducts().GetProductDetails();

            IProductFactory productFactoryChina = factoryProvider.GetProductFactory(FactoryLocation.China);

            productFactoryChina.CreateElectricProducts().GetProductDetails();
            productFactoryChina.CreateElectronicProducts().GetProductDetails();

            Console.ReadKey();
        }
Ejemplo n.º 2
0
        static void Main(string[] args)
        {
            /*
             * Abstract Factory overview
             *
             * The gang of four describes the abstract factory pattern as providing an interface for creating families
             * of related or dependent objects without specifying their concrete classes. So we already talked about what
             * factory methods are and how they are factories responsible for creating objects, well you can think of the
             * abstract factory pattern as a factory for creating factories, it's like the factory method pattern,
             * but everything is encapsulated, it's a higher level of abstraction using interfaces and abstract classes.
             * Let's take a look at this class diagram. Let's start on the left hand side with the abstract factory.
             * That simply declares an interface for operations that create abstract product objects, and right below
             * it is a concrete factory, which implements the operations to create concrete product objects.
             * - Now on the right hand side we have our products, abstract product A and abstract product B,
             * those declare an interface for a type of product object, and below those are their concrete products,
             * which defines a product object to be created by the corresponding concrete factory. On the upper right
             * hand side we have our client, and what's important to point out there is that they point to the abstractions,
             * the abstract factory and the abstract product A and B. To put this more in real terms let's continue with our
             * banking theme. Say we had two credit unions, they can both be considered our factories, each have a savings
             * account and a loans account, those can be the products, on the upper left hand side here we see that Icredit
             * union factory takes place as the abstract factory. And below it the concrete factories are Citi credit union
             * factory and National credit union factory, and below those are the implementations, on the right hand side our
             * products are Iloan account and Isavings account, and below them are their concrete implementations of the
             * products,
             */
            List <string> accntNumbers = new List <string>
            {
                "CITI-456",
                "NATIONAL-123",
                "PEGASUS-4231"
            };

            for (int i = 0; i < accntNumbers.Count; i++)
            {
                Common.ICreditUnionFactory abstractFac = FactoryProvider.GetCreditUnionFactory(accntNumbers[i]);
                if (abstractFac == null)
                {
                    Console.WriteLine("Sorry this credit union w/ account Number"
                                      + "'{0}' is invalid", accntNumbers[i]);
                }
                else
                {
                    Common.ILoanAccount    loanAccount    = abstractFac.CreateLoanAccount();
                    Common.ISavingsAccount savingsAccount = abstractFac.CreateSavingsAccount();
                }
            }
            Console.ReadLine();
        }