object IEntityFactory.CreateNew(Layer layer) { return(CannonProjectileFactory.CreateNew(layer)); }
object IEntityFactory.CreateNew() { return(CannonProjectileFactory.CreateNew()); }
object IEntityFactory.CreateNew(Layer layer) { return(CannonProjectileFactory.CreateNew(layer)); }
object IEntityFactory.CreateNew() { return(CannonProjectileFactory.CreateNew()); }