Ejemplo n.º 1
0
		/// <summary>
		///   Initializes a new instance of the Behavior class by copying it from 
		///   another Behavior object. </summary>
		/// <param name="behavior">
		///   The Behavior object to copied (and then disposed of).  It must not be null. </param>
		/// <exception cref="ArgumentNullException">behavior is null. </exception>
		/// <remarks>
		///   This constructor is <c>protected</c> since this class is only meant to be used as a base for other behaviors. 
		///   After the behavior.TextBox object is copied, Dispose is called on the behavior parameter. </remarks>
		/// <seealso cref="TextBox" />	
		/// <seealso cref="Dispose" />	
		protected Behavior(Behavior behavior)
		{
			if (behavior == null)
				throw new ArgumentNullException("behavior");
			
			TextBox = behavior.TextBox;
			m_flags = behavior.m_flags;
			
			behavior.Dispose();
		}
Ejemplo n.º 2
0
		/// <summary>
		///   Initializes a new instance of the TextBox class by explicitly assigning its Behavior field. </summary>
		/// <param name="behavior">
		///   The <see cref="Behavior" /> object to associate the textbox with. </param>
		/// <remarks>
		///   This constructor provides a way for derived classes to set the internal Behavior object
		///   to something other than the default value (such as <c>null</c>). </remarks>
		protected TextBox(Behavior behavior)
		{
			m_behavior = behavior;
		}