Ejemplo n.º 1
0
        /* 배치했을 경우의 평균높이를 계산. */
        public void Evaluate_Height(int Order)
        {
            Heuristic_Height = new double[Width];
            Average_Height   = new double[Width];
            int[,] Detector;
            char[,] temp;
            int    x = 0, y;
            double height_Average1 = 0;
            double height_Average2 = 0;

            //bool check_detection = false;

            temp = (char[, ])Matrix.Clone();// 깊은 복사 수행


            while (x < Width)
            {
                y = Height - Height_info[x] - 1;//실제 높이.

                while (!Check_Height(x, y, Order, temp, Minimum_Rotation[x]) && y > 0)
                {
                    y--;
                }
                if (y <= 0)
                {
                    Heuristic_Height[x] = Disenable;
                    x++;
                    continue;
                }
                Detector = form.Block_Rotate(Order, x, y, Minimum_Rotation[x]);

                for (int i = 0; i < 4; i++)
                {
                    height_Average1 += Detector[i, 0];
                    height_Average2 += Height_info[Detector[i, 1]];
                }

                height_Average1 /= 4;
                height_Average2 /= 4;
                for (int j = 0; j < 4; j++)
                {
                    temp[Detector[j, 0], Detector[j, 1]] = Empty;
                }

                Heuristic_Height[x] = Height - height_Average1;
                Average_Height[x]   = height_Average2;
                height_Average1     = 0;
                height_Average2     = 0;
                x++;
            }
        }
Ejemplo n.º 2
0
        public bool TimePass(char Color)
        {
            bool isPass = false;

            if (flow != true)
            {
                for (int i = 0; i < 4; i++)
                {
                    if (character[i, 0] < numHeight - 1 && Matrix[character[i, 0] + 1, character[i, 1]] != CharacterColor && Matrix[character[i, 0] + 1, character[i, 1]] == empty)
                    {
                        isPass = true;
                    }
                    else if (character[i, 0] < numHeight - 1 && Matrix[character[i, 0] + 1, character[i, 1]] == CharacterColor)
                    {
                        isPass = true;
                    }
                    else
                    {
                        isPass = false;
                        break;
                    }
                }
                if (isPass == true)
                {
                    if (!Repaint(empty))
                    {
                        return(false);//Map이 변경되지 않음.
                    }
                    user[1]++;
                    character = form.Block_Rotate(Figure, user[0], user[1], Rotation);
                    Repaint(CharacterColor);
                    Drawed = true;//Map 이 변경되었음.
                }
                else
                {
                    heuristics.set_Matrix(Matrix);
                    Create(Color);
                    Height_Detector();
                    Block_Remover();
                    flow = true;
                }
            }
            return(flow);
        }