static GameState() { MainMenu = new MainMenu(); Ingame = new Ingame(); EndMenu = new EndMenu(); }
public HumanPlayer(Game game, PieceColor color) : base(game, color) { ingame = GameState.Ingame; }
static GameState() { MainMenu = new MainMenu(); Ingame = new Ingame(); EndMenu = new EndMenu(); }
public HumanPlayer(Game game, PieceColor color) : base(game, color) { ingame = GameState.Ingame; }