Ejemplo n.º 1
0
        private void addCell(Loop loop, int pos, int loopNo, int celNo)
        {
            byte width            = fileData[pos];
            byte height           = fileData[pos + 1];
            byte mirror           = getLeftSide(fileData[pos + 2]);
            byte transparentColor = getRightSide(fileData[pos + 2]);

            bool isMirrored = mirror >> 3 == 1;

            if (isMirrored)
            {
                isMirrored = (mirror - 8) != loopNo;
            }

            Cel cel = new Cel(width, height, transparentColor, isMirrored);

            int i = 3;

            while (!cel.IsFinished())
            {
                byte c = fileData[pos + i++];
                if (c == 0)
                {
                    cel.NextLine();
                }
                else
                {
                    byte color     = getLeftSide(c);
                    byte runLength = getRightSide(c);
                    cel.AddChunk(color, runLength);
                }
            }
            loop.AddCell(cel, celNo);
        }
        private void addCell(Loop loop, int pos, int loopNo, int celNo)
        {
            byte width = fileData[pos];
              byte height = fileData[pos + 1];
              byte mirror = getLeftSide(fileData[pos + 2]);
              byte transparentColor = getRightSide(fileData[pos + 2]);

              bool isMirrored = mirror >> 3 == 1;
              if (isMirrored)
            isMirrored = (mirror - 8) != loopNo;

              Cel cel = new Cel(width, height, transparentColor, isMirrored);

              int i = 3;
              while (!cel.IsFinished())
              {
            byte c = fileData[pos + i++];
            if (c == 0)
            {
              cel.NextLine();
            }
            else
            {
              byte color = getLeftSide(c);
              byte runLength = getRightSide(c);
              cel.AddChunk(color, runLength);
            }
              }
              loop.AddCell(cel, celNo);
        }
 internal void AddCell(Cel cel, int celNo)
 {
     cels[celNo] = cel;
       width += cel.width;
       height = Math.Max(height, cel.height);
 }
Ejemplo n.º 4
0
        private void renderCanvas()
        {
            XmlElement viewNode = doc.CreateElement("view");

            viewNode.SetAttribute("id", "" + id);
            doc.AppendChild(viewNode);

            if (Description != "")
            {
                XmlElement descEl = doc.CreateElement("description");
                viewNode.AppendChild(descEl);
                descEl.AppendChild(doc.CreateTextNode(Description));
            }

            canvas = new Canvas(viewWidth * zoomX, viewHeight * zoomY);
            for (int i = 0; i < colorPalette.Length; i++)
            {
                canvas.SetColor(colorPalette[i]);
            }

            int  celY = 0;
            Loop loop;

            for (int loopNr = 0; loopNr < loopCount; loopNr++)
            {
                int celX = 0;

                loop = loops[loopNr];
                int celCount = loop.cels.Length;

                XmlElement loopNode = doc.CreateElement("loop");
                viewNode.AppendChild(loopNode);

                for (int celNr = 0; celNr < celCount; celNr++)
                {
                    Cel cel = loop.cels[celNr];

                    XmlElement celNode = doc.CreateElement("cel");
                    loopNode.AppendChild(celNode);
                    celNode.SetAttribute("width", "" + cel.width);
                    celNode.SetAttribute("height", "" + cel.height);

                    for (int y = 0; y < cel.height; y++)
                    {
                        for (int x = 0; x < cel.width; x++)
                        {
                            int colorIndex = cel.data[x, y];

                            //canvas.SetPixel(celX + x, celY + y, colorIndex);
                            int vX = celX + x;
                            int vY = celY + y;

                            // draw pixels in zoomed fashion
                            for (int zY = vY * zoomY; zY < (vY + 1) * zoomY; zY++)
                            {
                                for (int zX = vX * zoomX; zX < (vX + 1) * zoomX; zX++)
                                {
                                    canvas.SetPixel(zX, zY, colorIndex);
                                }
                            }
                        }
                    }
                    celX += cel.width;
                }
                celY += loop.height;
            }

            canvas.SetTransparentColor(16);
        }
Ejemplo n.º 5
0
 internal void AddCell(Cel cel, int celNo)
 {
     cels[celNo] = cel;
     width      += cel.width;
     height      = Math.Max(height, cel.height);
 }
Ejemplo n.º 6
0
 internal Loop(int cellCount)
 {
     cels = new Cel[cellCount];
 }