public Int32 ScriptMain([In] object[] ScriptParameters, [In] Int32 DefaultReturnCode)
        {
            Int32 ReturnCode = 0;
            switch ((EVENT_TYPE)ScriptParameters[0])
            {
                case EVENT_TYPE.CREATURE_ON_SPAWN:
                    {
                        CreatureObject Creature = new CreatureObject(OBJECT_SELF, Server.ObjectManager);

                        Creature.OnSpawn();
                    }
                    break;

                case EVENT_TYPE.CREATURE_ON_SPELL_CAST_AT:
                    {
                        CreatureObject Creature = Server.ObjectManager.GetCreatureObject(OBJECT_SELF);

                        if (Creature != null)
                            Creature.OnSpellCastAt(GetLastSpellCaster(), GetLastSpell());
                    }
                    break;

                case EVENT_TYPE.CREATURE_ON_PHYSICALLY_ATTACKED:
                    {
                        CreatureObject Creature = Server.ObjectManager.GetCreatureObject(OBJECT_SELF);

                        if (Creature != null)
                            Creature.OnAttacked(GetLastAttacker(OBJECT_SELF));
                    }
                    break;

                case EVENT_TYPE.CREATURE_ON_DAMAGED:
                    {
                        CreatureObject Creature = Server.ObjectManager.GetCreatureObject(OBJECT_SELF);

                        if (Creature != null)
                            Creature.OnDamaged(GetLastDamager(OBJECT_SELF), GetTotalDamageDealt());
                    }
                    break;

                case EVENT_TYPE.CREATURE_ON_DEATH:
                    {
                        CreatureObject Creature = Server.ObjectManager.GetCreatureObject(OBJECT_SELF);

                        if (Creature != null)
                            Creature.OnDeath(GetLastKiller());
                    }
                    break;

                case EVENT_TYPE.CREATURE_ON_BLOCKED:
                    {
                        CreatureObject Creature = Server.ObjectManager.GetCreatureObject(OBJECT_SELF);

                        if (Creature != null)
                            Creature.OnBlocked(GetBlockingDoor());
                    }
                    break;

                case EVENT_TYPE.CREATURE_END_COMBAT_ROUND:
                    {
                        CreatureObject Creature = Server.ObjectManager.GetCreatureObject(OBJECT_SELF);

                        if (Creature != null)
                            Creature.OnEndCombatRound();
                    }
                    break;

                case EVENT_TYPE.CREATURE_ON_CONVERSATION:
                    {
                        CreatureObject Creature = Server.ObjectManager.GetCreatureObject(OBJECT_SELF);

                        if (Creature != null)
                            Creature.OnConversation();
                    }
                    break;

                case EVENT_TYPE.CREATURE_ON_INVENTORY_DISTURBED:
                    {
                        CreatureObject Creature = Server.ObjectManager.GetCreatureObject(OBJECT_SELF);

                        if (Creature != null)
                            Creature.OnInventoryDisturbed();
                    }
                    break;

                case EVENT_TYPE.CREATURE_ON_HEARTBEAT:
                    {
                        CreatureObject Creature = Server.ObjectManager.GetCreatureObject(OBJECT_SELF);

                        if (Creature != null)
                            Creature.OnHeartbeat();
                    }
                    break;

                case EVENT_TYPE.CREATURE_ON_RESTED:
                    {
                        CreatureObject Creature = Server.ObjectManager.GetCreatureObject(OBJECT_SELF);

                        if (Creature != null)
                            Creature.OnRested();
                    }
                    break;

                case EVENT_TYPE.CREATURE_ON_PERCEPTION:
                    {
                        CreatureObject Creature = Server.ObjectManager.GetCreatureObject(OBJECT_SELF);

                        if (Creature != null)
                        {
                            Creature.OnPerception(GetLastPerceived(),
                                GetLastPerceptionHeard() != CLRScriptBase.FALSE ? true : false,
                                GetLastPerceptionInaudible() != CLRScriptBase.FALSE ? true : false,
                                GetLastPerceptionSeen() != CLRScriptBase.FALSE ? true : false,
                                GetLastPerceptionVanished() != CLRScriptBase.FALSE ? true : false);
                        }
                    }
                    break;

                case EVENT_TYPE.CREATURE_ON_USER_DEFINED:
                    {
                        CreatureObject Creature = Server.ObjectManager.GetCreatureObject(OBJECT_SELF);

                        if (Creature != null)
                            Creature.OnUserDefined(GetUserDefinedEventNumber());
                    }
                    break;

                case EVENT_TYPE.MODULE_ON_STARTED:
                    {
                        //
                        // Initialize the server subsystem.
                        //

                        Server.Initialize();

                        foreach (AreaObject Area in Server.ObjectManager.GetAreas())
                        {
                            foreach (uint ObjectInAreaId in Area.GetObjectIdsInArea())
                            {
                                if (GetObjectType(ObjectInAreaId) == CLRScriptBase.OBJECT_TYPE_TRIGGER)
                                {
                                    if (GetTransitionTarget(ObjectInAreaId) != OBJECT_INVALID)
                                    {
                                        AreaObject.AreaTransition Transition = new AreaObject.AreaTransition();
                                        Transition.ObjectId = ObjectInAreaId;
                                        Transition.TargetArea = Server.ObjectManager.GetAreaObject(GetArea(GetTransitionTarget(ObjectInAreaId)));
                                        Area.AreaTransitions.Add(Transition);
                                    }
                                }
                            }
                        }
                    }
                    break;

                case EVENT_TYPE.AREA_ON_INSTANCE_CREATE:
                    {
                        if (Server.ObjectManager == null)
                            break;

                        ModuleObject Module = Server.ObjectManager.Module;

                        if (Module == null)
                            break;

                        Module.AddInstancedArea(OBJECT_SELF);
                    }
                    break;
            }

            if (Server.ObjectManager != null)
                Server.ObjectManager.ProcessPendingDeletions();

            return ReturnCode;
        }
        public Int32 ScriptMain([In] object[] ScriptParameters, [In] Int32 DefaultReturnCode)
        {
            Int32 ReturnCode = 0;

            switch ((EVENT_TYPE)ScriptParameters[0])
            {
            case EVENT_TYPE.CREATURE_ON_SPAWN:
            {
                CreatureObject Creature = new CreatureObject(OBJECT_SELF, Server.ObjectManager);

                Creature.OnSpawn();
            }
            break;

            case EVENT_TYPE.CREATURE_ON_SPELL_CAST_AT:
            {
                CreatureObject Creature = Server.ObjectManager.GetCreatureObject(OBJECT_SELF);

                if (Creature != null)
                {
                    Creature.OnSpellCastAt(GetLastSpellCaster(), GetLastSpell());
                }
            }
            break;

            case EVENT_TYPE.CREATURE_ON_PHYSICALLY_ATTACKED:
            {
                CreatureObject Creature = Server.ObjectManager.GetCreatureObject(OBJECT_SELF);

                if (Creature != null)
                {
                    Creature.OnAttacked(GetLastAttacker(OBJECT_SELF));
                }
            }
            break;

            case EVENT_TYPE.CREATURE_ON_DAMAGED:
            {
                CreatureObject Creature = Server.ObjectManager.GetCreatureObject(OBJECT_SELF);

                if (Creature != null)
                {
                    Creature.OnDamaged(GetLastDamager(OBJECT_SELF), GetTotalDamageDealt());
                }
            }
            break;

            case EVENT_TYPE.CREATURE_ON_DEATH:
            {
                CreatureObject Creature = Server.ObjectManager.GetCreatureObject(OBJECT_SELF);

                if (Creature != null)
                {
                    Creature.OnDeath(GetLastKiller());
                }
            }
            break;

            case EVENT_TYPE.CREATURE_ON_BLOCKED:
            {
                CreatureObject Creature = Server.ObjectManager.GetCreatureObject(OBJECT_SELF);

                if (Creature != null)
                {
                    Creature.OnBlocked(GetBlockingDoor());
                }
            }
            break;

            case EVENT_TYPE.CREATURE_END_COMBAT_ROUND:
            {
                CreatureObject Creature = Server.ObjectManager.GetCreatureObject(OBJECT_SELF);

                if (Creature != null)
                {
                    Creature.OnEndCombatRound();
                }
            }
            break;

            case EVENT_TYPE.CREATURE_ON_CONVERSATION:
            {
                CreatureObject Creature = Server.ObjectManager.GetCreatureObject(OBJECT_SELF);

                if (Creature != null)
                {
                    Creature.OnConversation();
                }
            }
            break;

            case EVENT_TYPE.CREATURE_ON_INVENTORY_DISTURBED:
            {
                CreatureObject Creature = Server.ObjectManager.GetCreatureObject(OBJECT_SELF);

                if (Creature != null)
                {
                    Creature.OnInventoryDisturbed();
                }
            }
            break;

            case EVENT_TYPE.CREATURE_ON_HEARTBEAT:
            {
                CreatureObject Creature = Server.ObjectManager.GetCreatureObject(OBJECT_SELF);

                if (Creature != null)
                {
                    Creature.OnHeartbeat();
                }
            }
            break;

            case EVENT_TYPE.CREATURE_ON_RESTED:
            {
                CreatureObject Creature = Server.ObjectManager.GetCreatureObject(OBJECT_SELF);

                if (Creature != null)
                {
                    Creature.OnRested();
                }
            }
            break;

            case EVENT_TYPE.CREATURE_ON_PERCEPTION:
            {
                CreatureObject Creature = Server.ObjectManager.GetCreatureObject(OBJECT_SELF);

                if (Creature != null)
                {
                    Creature.OnPerception(GetLastPerceived(),
                                          GetLastPerceptionHeard() != CLRScriptBase.FALSE ? true : false,
                                          GetLastPerceptionInaudible() != CLRScriptBase.FALSE ? true : false,
                                          GetLastPerceptionSeen() != CLRScriptBase.FALSE ? true : false,
                                          GetLastPerceptionVanished() != CLRScriptBase.FALSE ? true : false);
                }
            }
            break;

            case EVENT_TYPE.CREATURE_ON_USER_DEFINED:
            {
                CreatureObject Creature = Server.ObjectManager.GetCreatureObject(OBJECT_SELF);

                if (Creature != null)
                {
                    Creature.OnUserDefined(GetUserDefinedEventNumber());
                }
            }
            break;

            case EVENT_TYPE.CREATURE_DROP_PARTY:
            {
                CreatureObject Creature = Server.ObjectManager.GetCreatureObject(OBJECT_SELF, false);
                if (Creature != null)
                {
                    Creature.DropParty();
                }
            }
            break;

            case EVENT_TYPE.MODULE_ON_STARTED:
            {
                //
                // Initialize the server subsystem.
                //

                Server.Initialize();

                foreach (AreaObject Area in Server.ObjectManager.GetAreas())
                {
                    foreach (uint ObjectInAreaId in Area.GetObjectIdsInArea())
                    {
                        if (GetObjectType(ObjectInAreaId) == CLRScriptBase.OBJECT_TYPE_TRIGGER)
                        {
                            if (GetTransitionTarget(ObjectInAreaId) != OBJECT_INVALID)
                            {
                                AreaObject.AreaTransition Transition = new AreaObject.AreaTransition();
                                Transition.ObjectId   = ObjectInAreaId;
                                Transition.TargetArea = Server.ObjectManager.GetAreaObject(GetArea(GetTransitionTarget(ObjectInAreaId)));
                                Area.AreaTransitions.Add(Transition);
                            }
                        }
                    }
                }
            }
            break;

            case EVENT_TYPE.AREA_ON_INSTANCE_CREATE:
            {
                if (Server.ObjectManager == null)
                {
                    break;
                }

                ModuleObject Module = Server.ObjectManager.Module;

                if (Module == null)
                {
                    break;
                }

                Module.AddInstancedArea(OBJECT_SELF);
            }
            break;
            }

            if (Server.ObjectManager != null)
            {
                Server.ObjectManager.ProcessPendingDeletions();
            }

            return(ReturnCode);
        }