Ejemplo n.º 1
0
        public static void Init()
        {
            PhonemesWindow window = (PhonemesWindow)EditorWindow.GetWindow(typeof(PhonemesWindow));

            AdvGame.SetWindowTitle(window, "Phonemes Editor");
            window.position = new Rect(300, 200, 450, 400);
        }
Ejemplo n.º 2
0
        /**
         * Initialises the window.
         */
        public static void Init()
        {
            PhonemesWindow window = EditorWindow.GetWindowWithRect <PhonemesWindow> (new Rect(0, 0, 450, 270), true, "Phonemes editor", true);

            UnityVersionHandler.SetWindowTitle(window, "Phonemes editor");
            window.position = new Rect(300, 200, 450, 270);
        }
Ejemplo n.º 3
0
        /**
         * Initialises the window.
         */
        public static void Init()
        {
            PhonemesWindow window = EditorWindow.GetWindowWithRect <PhonemesWindow> (new Rect(0, 0, 450, 270), true, "Phonemes editor", true);

            window.titleContent.text = "Phonemes editor";
            window.position          = new Rect(300, 200, 450, 270);
        }
Ejemplo n.º 4
0
        //[MenuItem ("Adventure Creator/Editors/Phonemes Editor")]
        public static void Init()
        {
            PhonemesWindow window = (PhonemesWindow)EditorWindow.GetWindow(typeof(PhonemesWindow));

            window.title    = "Phonemes Editor";
            window.position = new Rect(300, 200, 450, 400);
        }