Ejemplo n.º 1
0
    private void Start()
    {
        if (base.transform.position.y <= -200f)
        {
            UnityEngine.Object.Destroy(base.gameObject);
            return;
        }
        foreach (GameObject gameObject in this.pickupsGo)
        {
            gameObject.SetActive(true);
            gameObject.transform.parent = null;
        }
        if (BoltNetwork.isClient)
        {
            UnityEngine.Object.Destroy(base.gameObject);
            return;
        }
        GameObject         gameObject2 = UnityEngine.Object.Instantiate <GameObject>(this.wormSpawn, base.transform.position, base.transform.rotation);
        wormHiveController component   = gameObject2.GetComponent <wormHiveController>();

        component.minWorms = 1;
        component.maxWorms = 34;
    }
Ejemplo n.º 2
0
 private void setHiveController(wormHiveController set)
 {
     this.hiveController = set;
 }