/// <summary> /// This is the method that actually does the work. /// </summary> /// <param name="DA">The DA object is used to retrieve from inputs and store in outputs.</param> protected override void SolveInstance(IGH_DataAccess DA) { string T = ""; Plane P = Plane.WorldXY; if (!DA.GetData(0, ref T)) { return; } if (!DA.GetData(1, ref P)) { return; } wPlane Pln = new wPlane(new wPoint(P.Origin.X, P.Origin.Y, P.Origin.Z), new wVector(P.XAxis.X, P.XAxis.Y, P.XAxis.Z), new wVector(P.YAxis.X, P.YAxis.Y, P.YAxis.Z)); wText Txt = new wText(T); wTextObject TxtObj = new wTextObject(Txt, Pln); TxtObj.Angle = (Vector3d.VectorAngle(Vector3d.YAxis, P.YAxis, Plane.WorldXY) / Math.PI * 180); wShape Shape = new wShape(TxtObj); wShapeCollection Shapes = new wShapeCollection(Shape); Shapes.Type = "Text"; Shapes.Graphics = new wGraphic().BlackFill(); Shapes.Effects = new wEffects(); wObject WindObject = new wObject(Shapes, "Hoopoe", Shapes.Type); DA.SetData(0, WindObject); }
/// <summary> /// This is the method that actually does the work. /// </summary> /// <param name="DA">The DA object is used to retrieve from inputs and store in outputs.</param> protected override void SolveInstance(IGH_DataAccess DA) { Point3d P = new Point3d(0, 0, 0); double R = 1.0; if (!DA.GetData(0, ref P)) { return; } if (!DA.GetData(1, ref R)) { return; } wPoint O = new wPoint(P.X, P.Y, P.Z); wCurve Crv = new wCircle(O, R); wShape Shape = new wShape(Crv); wShapeCollection Shapes = new wShapeCollection(Shape); wPlane Pln = new wPlane().XYPlane(); Pln.Origin = O; Shapes.Boundary = new wRectangle(Pln, R, R); Shapes.Type = Crv.GetCurveType; Shapes.Graphics = new wGraphic().BlackFill(); Shapes.Effects = new wEffects(); wObject WindObject = new wObject(Shapes, "Hoopoe", Shapes.Type); DA.SetData(0, WindObject); }
public wCircle(wPlane BasePlane, double RadiusValue) { IsClosed = true; Plane = BasePlane; Center = Plane.Origin; Radius = RadiusValue; }
public wEllipse(wPlane BasePlane, double XRadius, double YRadius) { IsClosed = true; Plane = BasePlane; Center = Plane.Origin; RadiusX = XRadius; RadiusY = YRadius; }
public wArc(wPlane BasePlane, double RadiusValue, double AngleStart, double AngleEnd) { Plane = BasePlane; Center = Plane.Origin; Radius = RadiusValue; StartAngle = AngleStart; EndAngle = AngleEnd; Angle = EndAngle - StartAngle; StartPoint = new wPoint(Center.X + Radius * Math.Cos(Math.PI * StartAngle / 180), Center.Y + Radius * Math.Sin(Math.PI * StartAngle / 180), Center.Z); EndPoint = new wPoint(Center.X + Radius * Math.Cos(Math.PI * EndAngle / 180), Center.Y + Radius * Math.Sin(Math.PI * EndAngle / 180), Center.Z); }
/// <summary> /// This is the method that actually does the work. /// </summary> /// <param name="DA">The DA object is used to retrieve from inputs and store in outputs.</param> protected override void SolveInstance(IGH_DataAccess DA) { IGH_Goo Z = null; Rectangle3d R = new Rectangle3d(Plane.WorldXY, 150, 150); if (!DA.GetData(0, ref Z)) { return; } if (!DA.GetData(0, ref R)) { return; } Bitmap A = null; if (Z != null) { Z.CastTo(out A); } // Check if is pline Curve C = R.ToNurbsCurve(); BoundingBox B = C.GetBoundingBox(true); wPoint O = new wPoint(B.Center.X, B.Center.Y, B.Center.Z); wShape Shape = new wShape(new wRectangle()); wShapeCollection Shapes = new wShapeCollection(Shape); wPlane Pln = new wPlane().XYPlane(); Pln.Origin = O; Shapes.Boundary = new wRectangle(Pln, B.Diagonal.X, B.Diagonal.Y); //Shapes.Type = Crv.GetCurveType; if (C.IsClosed) { Shapes.Graphics = new wGraphic().BlackFill(); } else { Shapes.Graphics = new wGraphic().BlackOutline(); } Shapes.Effects = new wEffects(); wObject WindObject = new wObject(Shapes, "Hoopoe", Shapes.Type); DA.SetData(0, WindObject); }
public wRectangle(wPlane CenterPlane, double RectWidth, double RectHeight) { Plane = CenterPlane; Center = Plane.Origin; Width = RectWidth; Height = RectHeight; CornerPoints[0] = new wPoint(Center.X - Width / 2, Center.Y - Height / 2, Center.Z); CornerPoints[1] = new wPoint(Center.X + Width / 2, Center.Y - Height / 2, Center.Z); CornerPoints[2] = new wPoint(Center.X + Width / 2, Center.Y + Height / 2, Center.Z); CornerPoints[3] = new wPoint(Center.X + Width / 2, Center.Y + Height / 2, Center.Z); IsClosed = true; }
/// <summary> /// This is the method that actually does the work. /// </summary> /// <param name="DA">The DA object is used to retrieve from inputs and store in outputs.</param> protected override void SolveInstance(IGH_DataAccess DA) { Brep B = new Brep(); double D = 0; double K = 0; if (!DA.GetData(0, ref B)) { return; } if (!DA.GetData(1, ref D)) { return; } if (!DA.GetData(2, ref K)) { return; } Curve[] C = B.DuplicateNakedEdgeCurves(true, true); C = Curve.JoinCurves(C); wShapeCollection Shapes = new wShapeCollection(); foreach (Curve Crv in C) { Shapes.Shapes.Add(new wShape(new RhCrvToWindCrv().ToPiecewiseBezier(Crv, D, K))); } BoundingBox X = B.GetBoundingBox(true); wPoint O = new wPoint(X.Center.X, X.Center.Y, X.Center.Z); wPlane Pln = new wPlane().XYPlane(); Pln.Origin = O; Shapes.Boundary = new wRectangle(Pln, X.Diagonal.X, X.Diagonal.Y); Shapes.Type = "PolyCurveGroup"; Shapes.Graphics = new wGraphic().BlackFill(); wObject WindObject = new wObject(Shapes, "Hoopoe", Shapes.Type); DA.SetData(0, WindObject); }
/// <summary> /// This is the method that actually does the work. /// </summary> /// <param name="DA">The DA object is used to retrieve from inputs and store in outputs.</param> protected override void SolveInstance(IGH_DataAccess DA) { Mesh M = new Mesh(); if (!DA.GetData(0, ref M)) { return; } Polyline[] P = M.GetNakedEdges(); List <wShape> Shape = new List <wShape>(); foreach (Polyline Pline in P) { List <wPoint> Pts = new List <wPoint>(); for (int i = 0; i < Pline.Count; i++) { Pts.Add(new wPoint(Pline[i].X, Pline[i].Y, Pline[i].Z)); } wCurve Crv = new wPolyline(Pts, true); Shape.Add(new wShape(Crv)); } wShapeCollection Shapes = new wShapeCollection(Shape); BoundingBox B = M.GetBoundingBox(true); wPoint O = new wPoint(B.Center.X, B.Center.Y, B.Center.Z); wPlane Pln = new wPlane().XYPlane(); Pln.Origin = O; Shapes.Boundary = new wRectangle(Pln, B.Diagonal.X, B.Diagonal.Y); Shapes.Type = "PolylineGroup"; Shapes.Graphics = new wGraphic().BlackFill(); wObject WindObject = new wObject(Shapes, "Hoopoe", Shapes.Type); DA.SetData(0, WindObject); }
/// <summary> /// This is the method that actually does the work. /// </summary> /// <param name="DA">The DA object is used to retrieve from inputs and store in outputs.</param> protected override void SolveInstance(IGH_DataAccess DA) { Curve C = new Circle(new Point3d(0, 0, 0), 1).ToNurbsCurve(); double D = 0; double K = 0; if (!DA.GetData(0, ref C)) { return; } if (!DA.GetData(1, ref D)) { return; } if (!DA.GetData(2, ref K)) { return; } wCurve Crv = new wCircle(new wPoint(), 1); Curve[] Segments = C.DuplicateSegments(); // Check if is pline if (Segments.Count() > 1) { Polyline P = new Polyline(); if (C.TryGetPolyline(out P)) { List <wPoint> Pts = new List <wPoint>(); for (int i = 0; i < P.Count; i++) { Pts.Add(new wPoint(P[i].X, P[i].Y, P[i].Z)); } Crv = new wPolyline(Pts, P.IsClosed); } else { Crv = new RhCrvToWindCrv().ToPiecewiseBezier(C, D, K); } } else { Crv = new RhCrvToWindCrv(C).WindCurve; } BoundingBox B = C.GetBoundingBox(true); wPoint O = new wPoint(B.Center.X, B.Center.Y, B.Center.Z); wShape Shape = new wShape(Crv); wShapeCollection Shapes = new wShapeCollection(Shape); wPlane Pln = new wPlane().XYPlane(); Pln.Origin = O; Shapes.Boundary = new wRectangle(Pln, B.Diagonal.X, B.Diagonal.Y); Shapes.Type = Crv.GetCurveType; if (C.IsClosed) { Shapes.Graphics = new wGraphic().BlackFill(); } else { Shapes.Graphics = new wGraphic().BlackOutline(); } Shapes.Effects = new wEffects(); wObject WindObject = new wObject(Shapes, "Hoopoe", Shapes.Type); DA.SetData(0, WindObject); }
/// <summary> /// This is the method that actually does the work. /// </summary> /// <param name="DA">The DA object is used to retrieve from inputs and store in outputs.</param> protected override void SolveInstance(IGH_DataAccess DA) { string ID = this.Attributes.InstanceGuid.ToString(); string name = new GUIDtoAlpha(Convert.ToString(ID + Convert.ToString(this.RunCount)), false).Text; int C = this.RunCount; wObject WindObject = new wObject(); pElement Element = new pElement(); bool Active = Elements.ContainsKey(C); var pCtrl = new pDrawing(name); if (Elements.ContainsKey(C)) { Active = true; } //Check if control already exists if (Active) { if (Elements[C] != null) { WindObject = Elements[C]; Element = (pElement)WindObject.Element; pCtrl = (pDrawing)Element.ParrotControl; } } else { pCtrl.SetProperties(); Elements.Add(C, WindObject); } //Set Unique Control Properties List <IGH_Goo> Shps = new List <IGH_Goo>(); Rectangle3d B = new Rectangle3d(Plane.WorldXY, 0, 0); Interval Fx = new Interval(600, 600); bool D = true; if (!DA.GetDataList(0, Shps)) { return; } if (!DA.GetData(1, ref B)) { return; } if (!DA.GetData(2, ref Fx)) { return; } if (!DA.GetData(3, ref D)) { return; } List <wShapeCollection> Shapes = new List <wShapeCollection>(); Rectangle3d F = new Rectangle3d(Plane.WorldXY, Fx.T0, Fx.T1); wObject Wx = new wObject(); wShapeCollection Sx = new wShapeCollection(); Shps[0].CastTo(out Wx); Sx = (wShapeCollection)Wx.Element; BoundingBox Box = new BoundingBox(Sx.Boundary.CornerPoints[0].X, Sx.Boundary.CornerPoints[0].Y, 0, Sx.Boundary.CornerPoints[2].X, Sx.Boundary.CornerPoints[2].Y, 0); foreach (IGH_Goo Obj in Shps) { wObject W = new wObject(); wShapeCollection S = new wShapeCollection(); Obj.CastTo(out W); S = (wShapeCollection)W.Element; Shapes.Add(S); wPoint PtA = S.Boundary.CornerPoints[0]; wPoint PtB = S.Boundary.CornerPoints[2]; Box.Union(new Point3d(PtA.X, PtA.Y, PtA.Z)); Box.Union(new Point3d(PtB.X, PtB.Y, PtB.Z)); } if ((B.Width == 0.0) & (B.Height == 0.0)) { Plane pln = Plane.WorldXY; pln.Origin = Box.Center; B = new Rectangle3d(pln, new Interval(-Box.Diagonal.X / 2.0, Box.Diagonal.X / 2.0), new Interval(-Box.Diagonal.Y / 2.0, Box.Diagonal.Y / 2.0)); } wPlane PlnB = new wPlane( new wPoint(B.Center.X, B.Center.Y, B.Center.Z), new wVector(B.Plane.XAxis.X, B.Plane.XAxis.Y, B.Plane.XAxis.Z), new wVector(B.Plane.YAxis.X, B.Plane.YAxis.Y, B.Plane.YAxis.Z)); wPlane PlnF = new wPlane( new wPoint(F.Center.X, F.Center.Y, F.Center.Z), new wVector(F.Plane.XAxis.X, F.Plane.XAxis.Y, F.Plane.XAxis.Z), new wVector(F.Plane.YAxis.X, F.Plane.YAxis.Y, F.Plane.YAxis.Z)); pCtrl.SetCanvasSize(new wRectangle(PlnF, F.Width, F.Height), new wRectangle(PlnB, B.Width, B.Height)); pCtrl.Graphics.Width = F.Width; pCtrl.Graphics.Height = F.Height; pCtrl.group.X = B.Center.X * pCtrl.Scale - B.Width / 2.0 * pCtrl.Scale; pCtrl.group.Y = B.Center.Y * pCtrl.Scale - B.Height / 2.0 * pCtrl.Scale; pCtrl.group.Width = F.Width; pCtrl.group.Height = F.Height; pCtrl.SetSize(); pCtrl.SetScale(); if (D) { pCtrl.ClearDrawing(); } foreach (wShapeCollection S in Shapes) { switch (S.Type) { case "PolyCurveGroup": pCtrl.AddPolySpline(S); break; case "PolylineGroup": pCtrl.AddPolyFigure(S); break; default: pCtrl.AddShape(S); break; } } pCtrl.SetCanvas(); //Set Parrot Element and Wind Object properties if (!Active) { Element = new pElement(pCtrl.Element, pCtrl, pCtrl.Type); } WindObject = new wObject(Element, "Parrot", Element.Type); WindObject.GUID = this.InstanceGuid; WindObject.Instance = C; Elements[this.RunCount] = WindObject; DA.SetData(0, WindObject); DA.SetData(1, pCtrl.group); DA.SetData(2, pCtrl.GetBitmap()); }
/// <summary> /// This is the method that actually does the work. /// </summary> /// <param name="DA">The DA object is used to retrieve from inputs and store in outputs.</param> protected override void SolveInstance(IGH_DataAccess DA) { //Set Unique Control Properties List <IGH_Goo> Shps = new List <IGH_Goo>(); Rectangle3d B = new Rectangle3d(Plane.WorldXY, 0, 0); Interval Fx = new Interval(600, 600); bool D = true; if (!DA.GetDataList(0, Shps)) { return; } if (!DA.GetData(1, ref B)) { return; } if (!DA.GetData(2, ref Fx)) { return; } if (!DA.GetData(3, ref D)) { return; } List <wShapeCollection> Shapes = new List <wShapeCollection>(); Rectangle3d F = new Rectangle3d(Plane.WorldXY, Fx.T0, Fx.T1); wObject Wx = new wObject(); wShapeCollection Sx = new wShapeCollection(); Shps[0].CastTo(out Wx); Sx = (wShapeCollection)Wx.Element; BoundingBox bBox = new BoundingBox(); if (D) { SavedBox = new BoundingBox(); } else { bBox = SavedBox; } bBox.Union(new BoundingBox(Sx.Boundary.CornerPoints[0].X, Sx.Boundary.CornerPoints[0].Y, 0, Sx.Boundary.CornerPoints[2].X, Sx.Boundary.CornerPoints[2].Y, 0)); SavedBox = bBox; foreach (IGH_Goo Obj in Shps) { wObject W = new wObject(); wShapeCollection S = new wShapeCollection(); Obj.CastTo(out W); S = (wShapeCollection)W.Element; Shapes.Add(S); wPoint PtA = S.Boundary.CornerPoints[0]; wPoint PtB = S.Boundary.CornerPoints[2]; bBox.Union(new Point3d(PtA.X, PtA.Y, PtA.Z)); bBox.Union(new Point3d(PtB.X, PtB.Y, PtB.Z)); } if ((B.Width == 0.0) & (B.Height == 0.0)) { Plane pln = Plane.WorldXY; pln.Origin = bBox.Center; B = new Rectangle3d(pln, new Interval(-bBox.Diagonal.X / 2.0, bBox.Diagonal.X / 2.0), new Interval(-bBox.Diagonal.Y / 2.0, bBox.Diagonal.Y / 2.0)); } wPlane PlnB = new wPlane( new wPoint(B.Center.X, B.Center.Y, B.Center.Z), new wVector(B.Plane.XAxis.X, B.Plane.XAxis.Y, B.Plane.XAxis.Z), new wVector(B.Plane.YAxis.X, B.Plane.YAxis.Y, B.Plane.YAxis.Z)); wPlane PlnF = new wPlane( new wPoint(F.Center.X, F.Center.Y, F.Center.Z), new wVector(F.Plane.XAxis.X, F.Plane.XAxis.Y, F.Plane.XAxis.Z), new wVector(F.Plane.YAxis.X, F.Plane.YAxis.Y, F.Plane.YAxis.Z)); CompileSVG SVGobject = new CompileSVG(); double X = F.Width / B.Width; double Y = F.Height / B.Height; double Z = 1.0; if (X < Y) { Z = X; } else { Z = Y; } SVGobject.SetSize((int)F.Width, (int)F.Height, new wRectangle(PlnB, B.Width, B.Height), Z); SVGobject.SetQuality(QualityType); if (D) { SavedPathSets.Clear(); } else { SVGobject.LoadPaths(SavedPathSets); } int i = 0; foreach (wShapeCollection S in Shapes) { SVGobject.SetShapeType(S, i); i += 1; } SavedPathSets = SVGobject.PathSet; if (SVGobject.FrameCount > 0) { SVGobject.SetFrames(); } else { SVGobject.SetGroups(); } SVGobject.Build(); DA.SetData(0, SVGobject); }
public wTextObject(wText WindText, wPlane PlaneObject) { Text = WindText; Plane = PlaneObject; }