/// <summary> /// The main entry method called by the CSharp driver /// </summary> /// <param name="argv"></param> public static void AVTestExtractVOI(String [] argv) { //Prefix Content is: "" // to mark the origin[] sphere = new vtkSphereSource(); sphere.SetRadius((double)2.0); sphereMapper = vtkPolyDataMapper.New(); sphereMapper.SetInputConnection((vtkAlgorithmOutput)sphere.GetOutputPort()); sphereMapper.ImmediateModeRenderingOn(); sphereActor = new vtkActor(); sphereActor.SetMapper((vtkMapper)sphereMapper); rt = new vtkRTAnalyticSource(); rt.SetWholeExtent((int)-50,(int)50,(int)-50,(int)50,(int)0,(int)0); voi = new vtkExtractVOI(); voi.SetInputConnection((vtkAlgorithmOutput)rt.GetOutputPort()); voi.SetVOI((int)-11,(int)39,(int)5,(int)45,(int)0,(int)0); voi.SetSampleRate((int)5,(int)5,(int)1); // Get rid ambiguous triagulation issues.[] surf = new vtkDataSetSurfaceFilter(); surf.SetInputConnection((vtkAlgorithmOutput)voi.GetOutputPort()); tris = new vtkTriangleFilter(); tris.SetInputConnection((vtkAlgorithmOutput)surf.GetOutputPort()); mapper = vtkPolyDataMapper.New(); mapper.SetInputConnection((vtkAlgorithmOutput)tris.GetOutputPort()); mapper.ImmediateModeRenderingOn(); mapper.SetScalarRange((double)130,(double)280); actor = new vtkActor(); actor.SetMapper((vtkMapper)mapper); ren = vtkRenderer.New(); ren.AddActor((vtkProp)actor); ren.AddActor((vtkProp)sphereActor); ren.ResetCamera(); camera = ren.GetActiveCamera(); //$camera SetPosition 68.1939 -23.4323 12.6465[] //$camera SetViewUp 0.46563 0.882375 0.0678508 [] //$camera SetFocalPoint 3.65707 11.4552 1.83509 [] //$camera SetClippingRange 59.2626 101.825 [] renWin = vtkRenderWindow.New(); renWin.AddRenderer((vtkRenderer)ren); iren = new vtkRenderWindowInteractor(); iren.SetRenderWindow((vtkRenderWindow)renWin); iren.Initialize(); //deleteAllVTKObjects(); }
private void ReadPDB() { // Path to vtk data must be set as an environment variable // VTK_DATA_ROOT = "C:\VTK\vtkdata-5.8.0" vtkTesting test = vtkTesting.New(); string root = test.GetDataRoot(); string filePath = System.IO.Path.Combine(root, @"Data\caffeine.pdb"); vtkPDBReader pdb = vtkPDBReader.New(); pdb.SetFileName(filePath); pdb.SetHBScale(1.0); pdb.SetBScale(1.0); pdb.Update(); Debug.WriteLine("# of atoms is: " + pdb.GetNumberOfAtoms()); // if molecule contains a lot of atoms, reduce the resolution of the sphere (represents an atom) for faster rendering int resolution = (int)Math.Floor(Math.Sqrt(300000.0 / pdb.GetNumberOfAtoms())); // 300000.0 is an empriric value if (resolution > 20) { resolution = 20; } else if (resolution < 4) { resolution = 4; } Debug.WriteLine("Resolution is: " + resolution); vtkSphereSource sphere = vtkSphereSource.New(); sphere.SetCenter(0, 0, 0); sphere.SetRadius(1); sphere.SetThetaResolution(resolution); sphere.SetPhiResolution(resolution); vtkGlyph3D glyph = vtkGlyph3D.New(); glyph.SetInputConnection(pdb.GetOutputPort()); glyph.SetOrient(1); glyph.SetColorMode(1); // glyph.ScalingOn(); glyph.SetScaleMode(2); glyph.SetScaleFactor(.25); glyph.SetSourceConnection(sphere.GetOutputPort()); vtkPolyDataMapper atomMapper = vtkPolyDataMapper.New(); atomMapper.SetInputConnection(glyph.GetOutputPort()); atomMapper.ImmediateModeRenderingOn(); atomMapper.UseLookupTableScalarRangeOff(); atomMapper.ScalarVisibilityOn(); atomMapper.SetScalarModeToDefault(); vtkLODActor atom = vtkLODActor.New(); atom.SetMapper(atomMapper); atom.GetProperty().SetRepresentationToSurface(); atom.GetProperty().SetInterpolationToGouraud(); atom.GetProperty().SetAmbient(0.15); atom.GetProperty().SetDiffuse(0.85); atom.GetProperty().SetSpecular(0.1); atom.GetProperty().SetSpecularPower(30); atom.GetProperty().SetSpecularColor(1, 1, 1); atom.SetNumberOfCloudPoints(30000); vtkTubeFilter tube = vtkTubeFilter.New(); tube.SetInputConnection(pdb.GetOutputPort()); tube.SetNumberOfSides(resolution); tube.CappingOff(); tube.SetRadius(0.2); // turn off variation of tube radius with scalar values tube.SetVaryRadius(0); tube.SetRadiusFactor(10); vtkPolyDataMapper bondMapper = vtkPolyDataMapper.New(); bondMapper.SetInputConnection(tube.GetOutputPort()); bondMapper.ImmediateModeRenderingOn(); bondMapper.UseLookupTableScalarRangeOff(); bondMapper.ScalarVisibilityOff(); bondMapper.SetScalarModeToDefault(); vtkLODActor bond = vtkLODActor.New(); bond.SetMapper(bondMapper); bond.GetProperty().SetRepresentationToSurface(); bond.GetProperty().SetInterpolationToGouraud(); bond.GetProperty().SetAmbient(0.15); bond.GetProperty().SetDiffuse(0.85); bond.GetProperty().SetSpecular(0.1); bond.GetProperty().SetSpecularPower(30); bond.GetProperty().SetSpecularColor(1, 1, 1); bond.GetProperty().SetDiffuseColor(1.0000, 0.8941, 0.70981); // get a reference to the renderwindow of our renderWindowControl1 vtkRenderWindow renderWindow = renderWindowControl1.RenderWindow; // renderer vtkRenderer renderer = renderWindow.GetRenderers().GetFirstRenderer(); // set background color renderer.SetBackground(0.2, 0.3, 0.4); // add our actor to the renderer renderer.AddActor(atom); renderer.AddActor(bond); }
/// <summary> /// The main entry method called by the CSharp driver /// </summary> /// <param name="argv"></param> public static void AVStreamPolyData(String [] argv) { //Prefix Content is: "" NUMBER_OF_PIECES = 5; // Generate implicit model of a sphere[] //[] // Create renderer stuff[] //[] ren1 = vtkRenderer.New(); renWin = vtkRenderWindow.New(); renWin.AddRenderer((vtkRenderer)ren1); iren = new vtkRenderWindowInteractor(); iren.SetRenderWindow((vtkRenderWindow)renWin); // create pipeline that handles ghost cells[] sphere = new vtkSphereSource(); sphere.SetRadius((double)3); sphere.SetPhiResolution((int)100); sphere.SetThetaResolution((int)150); // sphere AddObserver StartEvent {tk_messageBox -message "Executing with piece [[sphere GetOutput] GetUpdatePiece]"}[] // Just playing with an alternative that is not currently used.[] //method moved // Just playing with an alternative that is not currently used.[] deci = new vtkDecimatePro(); deci.SetInputConnection((vtkAlgorithmOutput)sphere.GetOutputPort()); // this did not remove seams as I thought it would[] deci.BoundaryVertexDeletionOff(); //deci PreserveTopologyOn[] // Since quadric Clustering does not handle borders properly yet,[] // the pieces will have dramatic "eams"[] q = new vtkQuadricClustering(); q.SetInputConnection((vtkAlgorithmOutput)sphere.GetOutputPort()); q.SetNumberOfXDivisions((int)5); q.SetNumberOfYDivisions((int)5); q.SetNumberOfZDivisions((int)10); q.UseInputPointsOn(); streamer = new vtkPolyDataStreamer(); //streamer SetInputConnection [deci GetOutputPort][] streamer.SetInputConnection((vtkAlgorithmOutput)q.GetOutputPort()); //streamer SetInputConnection [pdn GetOutputPort][] streamer.SetNumberOfStreamDivisions((int)NUMBER_OF_PIECES); mapper = vtkPolyDataMapper.New(); mapper.SetInputConnection((vtkAlgorithmOutput)streamer.GetOutputPort()); mapper.ScalarVisibilityOff(); mapper.SetPiece((int)0); mapper.SetNumberOfPieces((int)2); mapper.ImmediateModeRenderingOn(); actor = new vtkActor(); actor.SetMapper((vtkMapper)mapper); actor.GetProperty().SetColor((double) 0.8300, 0.2400, 0.1000 ); // Add the actors to the renderer, set the background and size[] //[] ren1.GetActiveCamera().SetPosition((double)5,(double)5,(double)10); ren1.GetActiveCamera().SetFocalPoint((double)0,(double)0,(double)0); ren1.AddActor((vtkProp)actor); ren1.SetBackground((double)1,(double)1,(double)1); renWin.SetSize((int)300,(int)300); iren.Initialize(); // render the image[] //[] // prevent the tk window from showing up then start the event loop[] //deleteAllVTKObjects(); }
/// <summary> /// The main entry method called by the CSharp driver /// </summary> /// <param name="argv"></param> public static void AVTestGridSynchronizedTemplates3D(String [] argv) { //Prefix Content is: "" // cut data[] pl3d = new vtkMultiBlockPLOT3DReader(); pl3d.SetXYZFileName((string)"" + (VTK_DATA_ROOT.ToString()) + "/Data/combxyz.bin"); pl3d.SetQFileName((string)"" + (VTK_DATA_ROOT.ToString()) + "/Data/combq.bin"); pl3d.SetScalarFunctionNumber((int)100); pl3d.SetVectorFunctionNumber((int)202); pl3d.Update(); range = ((vtkDataSet)pl3d.GetOutput().GetBlock(0)).GetPointData().GetScalars().GetRange(); min = (double)(lindex(range,0)); max = (double)(lindex(range,1)); value = (min+max)/2.0; //vtkGridSynchronizedTemplates3D cf[] cf = new vtkContourFilter(); cf.SetInputData((vtkDataSet)pl3d.GetOutput().GetBlock(0)); cf.SetValue((int)0,(double)value); //cf ComputeNormalsOff[] cfMapper = vtkPolyDataMapper.New(); cfMapper.ImmediateModeRenderingOn(); cfMapper.SetInputConnection((vtkAlgorithmOutput)cf.GetOutputPort()); cfMapper.SetScalarRange((double)((vtkDataSet)pl3d.GetOutput().GetBlock(0)).GetPointData().GetScalars().GetRange()[0], (double)((vtkDataSet)pl3d.GetOutput().GetBlock(0)).GetPointData().GetScalars().GetRange()[1]); cfActor = new vtkActor(); cfActor.SetMapper((vtkMapper)cfMapper); //outline[] outline = new vtkStructuredGridOutlineFilter(); outline.SetInputData((vtkDataSet)pl3d.GetOutput().GetBlock(0)); outlineMapper = vtkPolyDataMapper.New(); outlineMapper.SetInputConnection((vtkAlgorithmOutput)outline.GetOutputPort()); outlineActor = new vtkActor(); outlineActor.SetMapper((vtkMapper)outlineMapper); outlineActor.GetProperty().SetColor((double)0,(double)0,(double)0); //# Graphics stuff[] // Create the RenderWindow, Renderer and both Actors[] //[] ren1 = vtkRenderer.New(); renWin = vtkRenderWindow.New(); renWin.SetMultiSamples(0); renWin.AddRenderer((vtkRenderer)ren1); iren = new vtkRenderWindowInteractor(); iren.SetRenderWindow((vtkRenderWindow)renWin); // Add the actors to the renderer, set the background and size[] //[] ren1.AddActor((vtkProp)outlineActor); ren1.AddActor((vtkProp)cfActor); ren1.SetBackground((double)1,(double)1,(double)1); renWin.SetSize((int)400,(int)400); cam1 = ren1.GetActiveCamera(); cam1.SetClippingRange((double)3.95297,(double)50); cam1.SetFocalPoint((double)9.71821,(double)0.458166,(double)29.3999); cam1.SetPosition((double)2.7439,(double)-37.3196,(double)38.7167); cam1.SetViewUp((double)-0.16123,(double)0.264271,(double)0.950876); iren.Initialize(); // render the image[] //[] // loop over surfaces[] i = 0; while((i) < 17) { cf.SetValue((int)0,(double)min+(i/16.0)*(max-min)); renWin.Render(); i = i + 1; } cf.SetValue((int)0,(double)min+(0.2)*(max-min)); renWin.Render(); // prevent the tk window from showing up then start the event loop[] //deleteAllVTKObjects(); }