Ejemplo n.º 1
0
 public void RemoveEffect()
 {
     itemCharge--;
     if (itemCharge <= 0)
     {
         owner.removeAfterTakenDamage(this);
         Destroy(gameObject);
     }
     else
     {
         SetDamageAndChacePerCharge();
     }
 }
 public void RemoveEffect()
 {
     itemCharge--;
     if (itemCharge <= 0)
     {
         owner.statContol.RemoveIncreaseAttackDamage(currentDamageIncrease);
         owner.removeAfterTakenDamage(this);
         owner.removeAfterHeal(this);
         Destroy(gameObject);
     }
     else
     {
         calculateNewDamage();
     }
 }