public virtual void Execute() { // LoopGroupNode var LoopGroupNode24_GroupComponents = System.ComponentSystem.RegisterComponent<uFrameECSDemo.Player>().Components; for (var LoopGroupNode24_ItemIndex = 0 ; LoopGroupNode24_ItemIndex < LoopGroupNode24_GroupComponents.Count; LoopGroupNode24_ItemIndex++ ) { LoopGroupNode24_Item = LoopGroupNode24_GroupComponents[LoopGroupNode24_ItemIndex]; LoopGroupNode24_Next(); } }
public virtual void Execute() { // LoopGroupNode var LoopGroupNode24_GroupComponents = System.ComponentSystem.RegisterComponent <uFrameECSDemo.Player>().Components; for (var LoopGroupNode24_ItemIndex = 0 ; LoopGroupNode24_ItemIndex < LoopGroupNode24_GroupComponents.Count; LoopGroupNode24_ItemIndex++ ) { LoopGroupNode24_Item = LoopGroupNode24_GroupComponents[LoopGroupNode24_ItemIndex]; LoopGroupNode24_Next(); } }