public virtual void Execute()
 {
     // LoopGroupNode
     var LoopGroupNode24_GroupComponents = System.ComponentSystem.RegisterComponent<uFrameECSDemo.Player>().Components;
     for (var LoopGroupNode24_ItemIndex = 0
     ; LoopGroupNode24_ItemIndex < LoopGroupNode24_GroupComponents.Count; LoopGroupNode24_ItemIndex++
     ) {
         LoopGroupNode24_Item = LoopGroupNode24_GroupComponents[LoopGroupNode24_ItemIndex];
         LoopGroupNode24_Next();
     }
 }
        public virtual void Execute()
        {
            // LoopGroupNode
            var LoopGroupNode24_GroupComponents = System.ComponentSystem.RegisterComponent <uFrameECSDemo.Player>().Components;

            for (var LoopGroupNode24_ItemIndex = 0
                 ; LoopGroupNode24_ItemIndex < LoopGroupNode24_GroupComponents.Count; LoopGroupNode24_ItemIndex++
                 )
            {
                LoopGroupNode24_Item = LoopGroupNode24_GroupComponents[LoopGroupNode24_ItemIndex];
                LoopGroupNode24_Next();
            }
        }