Ejemplo n.º 1
0
    void OnSceneGUI()
    {
        tk2dCamera target = this.target as tk2dCamera;
        Handles.color = new Color32(255,255,255,255);
        DrawCameraBounds( target.camera.worldToCameraMatrix, target.Editor__GetFinalProjectionMatrix() );
        Handles.color = new Color32(55,203,105,102);
        DrawCameraBounds( target.camera.worldToCameraMatrix, target.Editor__GetNativeProjectionMatrix() );

        Handles.color = Color.white;

        // Draw scene gui
        if (sceneGUIHandler == null)
            sceneGUIHandler = new tk2dEditor.tk2dCameraSceneGUI();
        sceneGUIHandler.OnSceneGUI(target);
    }
Ejemplo n.º 2
0
    void OnSceneGUI()
    {
        if (sceneGUIHandler == null)
            sceneGUIHandler = new tk2dEditor.tk2dCameraSceneGUI();

        sceneGUIHandler.OnSceneGUI(target as tk2dCamera);
    }
Ejemplo n.º 3
0
 void OnDisable()
 {
     if (sceneGUIHandler != null)
     {
         sceneGUIHandler.Destroy();
         sceneGUIHandler = null;
     }
 }
Ejemplo n.º 4
0
    void OnDisable()
    {
        if (sceneGUIHandler != null)
        {
            sceneGUIHandler.Destroy();
            sceneGUIHandler = null;
        }

        tk2dEditorSkin.Done();
    }