Ejemplo n.º 1
0
    /// <summary>
    /// Sets the data.
    /// </summary>
    public void SetData(st.net.NetBase.pos_des gemState)
    {
        EquipmentInfo info = null;

        if (gemState.type != 0)
        {
            info = new EquipmentInfo(gemState, EquipmentBelongTo.EQUIP);           //镶嵌到装备上的宝石从属于装备
            if (exLabelDes != null)
            {
                exLabelDes.enabled = false;
            }
        }
        else
        {
            if (canInlayIcon != null)
            {
                canInlayIcon.enabled = true;
            }
            if (exLabelDes != null)
            {
                exLabelDes.enabled = true;
            }
        }
        if (gemItem != null)
        {
            gemItem.gameObject.SetActive(true);
            gemItem.FillInfo(info);
        }
        if (unlockDes != null)
        {
            unlockDes.enabled = false;
        }
    }
Ejemplo n.º 2
0
    void ShowDes()
    {
        int           height  = 0;
        StringBuilder builder = null;

        for (int i = 0; i < labDes.Length; i++)
        {
            if (labDes[i] == null)
            {
                return;
            }
            labDes[i].gameObject.SetActive(true);
            labDes[i].transform.localPosition = new Vector3(37, 140 - height, 0);
            switch (i)
            {
            case 0:            //战力级幸运值
                builder = new StringBuilder();
                if (curEquipInfo.Slot != EquipSlot.None)
                {
                    builder.Append(ConfigMng.Instance.GetUItext(226)).Append(curEquipInfo.GS);
                    EquipmentInfo slotOne = GameCenter.inventoryMng.GetEquipFromEquipDicBySlot(curEquipInfo.Slot);
                    if (slotOne != null && curEquipInfo.BelongTo != EquipmentBelongTo.EQUIP && slotOne.GS != curEquipInfo.GS)
                    {
                        builder.Append((slotOne.GS < curEquipInfo.GS)?"[00ff00]    +":"[ff0000]    -").Append(Mathf.Abs((float)(slotOne.GS - curEquipInfo.GS))).Append("[-]");
                        if (gsUp != null)
                        {
                            gsUp.enabled = (slotOne.GS < curEquipInfo.GS);
                        }
                        if (gsDown != null)
                        {
                            gsDown.enabled = (slotOne.GS > curEquipInfo.GS);
                        }
                    }
                    else
                    {
                        if (gsUp != null)
                        {
                            gsUp.enabled = false;
                        }
                        if (gsDown != null)
                        {
                            gsDown.enabled = false;
                        }
                    }
                    if (curEquipInfo.Family == EquipmentFamily.WEAPON)
                    {
                        builder.Append("\n").Append(ConfigMng.Instance.GetUItext(227)).Append(curEquipInfo.LuckyLv);
                    }
                }
                height += labDes[i].SetTextData(builder.ToString());
                break;

            case 1:            //基础属性
                builder = new StringBuilder();
                if (curEquipInfo.Slot != EquipSlot.None)
                {
                    if (curEquipInfo.AttributePairList.Count > 0)
                    {
                        builder.Append(ConfigMng.Instance.GetUItext(228)).Append("\n");
                    }
                    builder.Append(GameHelper.GetAttributeWithStrengthValue(curEquipInfo.AttributePairList, curEquipInfo));
                }
                height += labDes[i].SetTextData(builder.ToString());
                break;

            case 2:            //洗练属性
                builder = new StringBuilder();
                if (curEquipInfo.Slot != EquipSlot.None)
                {
                    if (curEquipInfo.EquOne != 0)
                    {
                        builder.Append(ConfigMng.Instance.GetUItext(229)).Append("\n").Append(ConfigMng.Instance.GetValueStringByID(curEquipInfo.EquOne));
                    }
                    if (curEquipInfo.EquTwo != 0)
                    {
                        builder.Append("         ").Append(ConfigMng.Instance.GetValueStringByID(curEquipInfo.EquTwo)).Append("\n");
                    }
                    if (curEquipInfo.EquThree != 0)
                    {
                        builder.Append(ConfigMng.Instance.GetValueStringByID(curEquipInfo.EquThree));
                    }
                    if (curEquipInfo.EquFour != 0)
                    {
                        builder.Append("         ").Append(ConfigMng.Instance.GetValueStringByID(curEquipInfo.EquFour));
                    }
                }
                height += labDes[i].SetTextData(builder.ToString());
                break;

            case 3:            //镶嵌属性
                builder = new StringBuilder();
                if (curEquipInfo.Slot != EquipSlot.None && curEquipInfo.Family != EquipmentFamily.GEM)
                {
                    if (curEquipInfo.HasInlayGem)
                    {
                        builder.Append(ConfigMng.Instance.GetUItext(230)).Append("\n");
                        int index = 0;
                        using (var e = curEquipInfo.InlayGemDic.GetEnumerator())
                        {
                            while (e.MoveNext())
                            {
                                st.net.NetBase.pos_des pos_des = e.Current.Value;
                                if (pos_des.type != 0)
                                {
                                    EquipmentInfo info = new EquipmentInfo(pos_des.type, EquipmentBelongTo.NONE);
                                    builder.Append(info.ItemName).Append(" ");
                                    if (info.AttributePairList.Count > 0)
                                    {
                                        string attrName = ConfigMng.Instance.GetAttributeTypeName(info.AttributePairList[0].tag);
                                        builder.Append(attrName).Append(":").Append(info.AttributePairList[0].value);
                                    }
                                    index++;
                                    //if(index < curEquipInfo.InlayGemDic.Count && index%2 != 0)builder.Append("    ");
                                    //if(index < curEquipInfo.InlayGemDic.Count && index%2 == 0)builder.Append("\n");
                                    if (index < curEquipInfo.InlayGemDic.Count)
                                    {
                                        builder.Append("\n");
                                    }
                                }
                            }
                        }
                    }
                }
                height += labDes[i].SetTextData(builder.ToString());
                break;

            case 4:            //套装属性
                if (curEquipInfo != null && curEquipInfo.Slot != EquipSlot.None)
                {
                    builder = new StringBuilder();
                    builder.Append(GameHelper.GetLevelSuitDes(curEquipInfo));
                    height += labDes[i].SetTextData(builder.ToString());
                }
                else
                {
                    height += labDes[i].SetTextData("");
                }
                break;

            case 5:            //获取途径
                if (curEquipInfo != null && !curEquipInfo.EquipGetAddress.Equals("0"))
                {
                    labDes[i].SetEquipmentInfo(curEquipInfo);
                    height += labDes[i].SetUIAccess(curEquipInfo.EquipGetAddress);
                }
                else
                {
                    height += labDes[i].SetTextData("");
                }
                break;
            }
        }
        if (background != null)
        {
            if (height < maxMiddleHeight)
            {
                background.height = height + topAndBottomHeight;
            }
            else
            {
                background.height = maxMiddleHeight + topAndBottomHeight;
            }
            if (bottomGo != null)
            {
                bottomGo.transform.localPosition = new Vector3(0, height > maxMiddleHeight?0:maxMiddleHeight - height, 0);
            }
        }
        if (btnUpView != null)
        {
            btnUpView.gameObject.SetActive(height > maxMiddleHeight);
        }
        if (btnDownView != null)
        {
            btnDownView.gameObject.SetActive(height > maxMiddleHeight);
        }
    }