Ejemplo n.º 1
0
    // Start is called before the first frame update
    void Start()
    {
        //take the current position = new position(0,0,0)
        transform.position = new Vector3(0, 0, 0);
        _spawnManager      = GameObject.Find("spawn_manager").GetComponent <spawnmanager>();
        _uimanage          = GameObject.Find("Canvas").GetComponent <UImanager>();
        shieldcolor        = shieldchild.GetComponent <SpriteRenderer>();

        if (_spawnManager == null)
        {
            Debug.LogError("spawn manager is null ");
        }
        Sourceaudio      = GetComponent <AudioSource>();
        Sourceaudio.clip = laserAudio;
    }
 void Start()
 {
     _spawnmanager = GameObject.Find("spawn_manager").GetComponent <spawnmanager>();
 }