void Start() { Debug.Log("adasdasds"); solids crappySolid = new solids(); DataSolids.Add(crappySolid); DataSolids.Add(crappySolid); DataSolids.Add(crappySolid); Debug.Log(DataSolids); updateRobot(); }
private void solidBuild(solids obj) { //Build a solid! obj.visual = Instantiate(Rectangle); }
private void deleteThisSolid(solids obj) { Destroy(obj.visual); }