Ejemplo n.º 1
0
 void Start()
 {
     manager      = singleton_manager.get_sigleton();
     audio_source = GetComponent <AudioSource>();
     sprite       = GetComponent <SpriteRenderer>();
     ori_sprite   = sprite.sprite;
 }
Ejemplo n.º 2
0
    void Start()
    {
        manager       = singleton_manager.get_sigleton();
        rigid         = GetComponent <Rigidbody2D>();
        animator      = GetComponent <Animator>();
        last_position = transform.position;
        for (int i = 0; i < 3; i++)
        {
            tired[i] = 1;
        }


        if (player_1)
        {
            if (Random.value > 0.5f)
            {
                ability_power[0] = Random.Range(0.5f, 0.7f);
                ability_power[1] = Random.Range(0.3f, 0.5f);
            }
            else
            {
                ability_power[0] = Random.Range(0.3f, 0.5f);
                ability_power[1] = Random.Range(0.5f, 0.7f);
            }
            ability_power[2] = Random.Range(0.4f, 0.6f);
        }
        else
        {
            character_control p1_script = GameObject.Find("player_1").GetComponent <character_control>();
            for (int i = 0; i < 3; i++)
            {
                ability_power[i] = 1 - p1_script.ability_power[i];
            }
        }
    }
Ejemplo n.º 3
0
 public static singleton_manager get_sigleton()
 {
     if (singleton == null)
     {
         singleton = ScriptableObject.CreateInstance <singleton_manager>();
     }
     return(singleton);
 }
Ejemplo n.º 4
0
 private void Start()
 {
     manager = singleton_manager.get_sigleton();
     AddFood();
     AddFood();
     AddWood();
     AddWood();
 }
Ejemplo n.º 5
0
 void Start()
 {
     manager            = singleton_manager.get_sigleton();
     manager.dead_count = 0;
 }
Ejemplo n.º 6
0
 // Use this for initialization
 void Awake()
 {
     manager      = singleton_manager.get_sigleton();
     image        = GetComponent <Image>();
     image.sprite = splash[manager.result];
 }